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Want really good graphics? Check out ARMED!

Just caught wind of a new Windows Phone game that simply looks fantastic. ARMED! is a sci-fi turn-based, multiplayer strategy game. You are in command of a fleet of sci-fi tanks, turrets and robots with one goal in mind...crush your enemy.

Key features includes:

  • Five maps with unique artwork and tactical terrain features
  • Twelve offensive and defensive units to command into battle
  • Over fifty unit upgrades and special attacks to help turn the tide
  • Simultaneous turn online multiplayer with ratings and matchmaking
  • Live Tile updates with turn notifications
  • Track your rankings on the real time leaderboards
  • Scoreloop integration with photo profiles

While the main attraction of ARMED! is the mult-player mode, you also have a single player option to do battle with the CPU. The game is fantastically animated with the ability to zoom out and have a two-dimensional view or zoom in for the 3D table top view.

ARMED! for the Windows Phone

There's a lot to ARMED! and luckily there is a really good tutorial to walk you through the mechanics of the game. In just tinkering with ARMED! for a few minutes, the graphics are impressive and the game play not too shabby either.

There is a trial version available for ARMED! and the full version is running $3.99. It is a mango app for your Windows Phone and you can grab ARMED! here at the Marketplace.

ARMED!

via: wp7connect thanks Danny p for the tip!

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Comments

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xKophsx says:

it looks good! sometimes i dont understand why some developers are lazy enough to get good models with nice texture in their games.. but anyway, this game looks nice and it even has multiplayer! which is good news.
 
hopefully we can see good looking games like this with multiplayer more and more.

Tedday says:

This game is what I've been waiting for. Immediate purchase. I'm hooked!

awesumjon says:

I wonder if OnLive will come to WP7. . .
Oh, sorry, just the title made me think of OnLive on Android and iOS. Maybe when Apollo comes out. I don't think that current Gen has the specs to support it without draining your battery in 2seconds flat.

JodyMaccz says:

If the Evo 4G has OnLive there's nothing stopping them from making it for most Windows Phone. You just have to go to there website or on there forums and ask for it. This game Looks good on my phone and I hope to get more games like this from this developers and more. I only wish it was a Xbox LIVE game.

TomSpilman says:

We tried to pitch it to Microsoft and the various people we talked with blew us off.
Still i think that was a good thing for us.  While i hate not having Xbox achievements the certification process for XBL would have hindered our ability to ship early and often.
We plan to get Scoreloop achievements in the game soon... but yea its not quite the same.

SeanR1221 says:

This comment needs more attention. MS blew you guys off? Unacceptable.

This comment is unacceptable. MS doesn't blow anyone off.

JodyMaccz says:

The HTC G2 can play OnLive so all Windows Phone 7 devices should be able to run it.

lumic says:

The G2 is a poor example since it has a next-gen processor compared to launch Windows Phone devices.

i wish this hardware talk would stop coming up. everything in wp7 is optimized. what kind of hardware did the iPhone3GS have? it still has great graphic games so STFU!

EAA575 says:

It's weird that I discovered this a while back! Already downloading as I read this.

TomSpilman says:

As one of the developers on ARMED!...  thanks for the love guys.
We plan to continue to extend the game with new features, units, upgrades, and levels in the coming weeks.  We appreciate any feedback you have.
You can catch us on our website, Twitter, or Facebook.
 

lumic says:

Wow, your website is amazing.

TomSpilman says:

Thanks!
You reminded me that our FAQ is out of date... off to fix that now.

Jay Bennett says:

They're the best community you could ask for as a developer Tom. The game is superb, instant purchase for me and I look forward to seeing it's future :)

Cyruss1989 says:

Wonderful game! Its really nice that you have an ad supported MP, this way I can play against my GF, even though only I've purchased the game!

TomSpilman says:

Thanks for the feedback!
As we add new levels to the paid version we will most likely unlock more levels for free play as well.
 

jtn05 says:

Just tired the trial and wow...game is amazing!

rxsoob says:

This is like playing StarCraft, but mobile...  YOU GUYS ROCK!!!  Ive been waiting for some clever devs to make a game that really really rocks the casabar..
 
10-10 so far. Buying now.

based_graham says:

Thank you for making such a great game that utlizies the feature set of WP7. WP needs devs like you to take the platform to new heights. I will buy this game just to support your efforts!

TomSpilman says:

Thanks graham!
We plan to release alot of updates in the coming year... Mango features, new levels, new units, new upgrades, etc.
If you have any suggestions then let us know.

dKp1977 says:

Don't know why I missed this awesome game so far. Thanks for the article, wpcentral as otherwise I might probably had never known of ARMED. And props to the devs showing what games can be done on WP7. Really great game. Immediate purchase and worth every single cent. If not more. :)

1jaxstate1 says:

Reminds me of Warhammer 40K. Going to buy it now!

JamesDax3 says:

Awesome game.  Gives me hope for Halo Wars Mobile.  Hear that MS/343i?

jchapman01 says:

I totally agree! Great game with awesome graphics! Definitely shows what's capable on WP7 and Halo Wars mobile would be awesome!

Lolmakerov says:

The game graphics is awesome but it crash all the time on both my HTC Mozart and my gf Samsung Focus Flash. :(

TomSpilman says:

@Lolmakerov
What is the language settings on your phones?  I suspect its not English correct?
If you don't mind doing a little experiment for me... switch it all to English... the region format, the system locale, and the browser & search language.  After the required reboot of the device... does the game still crash on you?
 

Lolmakerov says:

I've done all that you asked. So i was able to finish the first level, but at the begining of the second level the game crashed again.

TomSpilman says:

Thanks Lolmakerov!
That at least confirms that some of these crashes are locale issues of some sort.  We plan on a "critical fixes" release in the next week or so to address these bugs.

mimonaut says:

Game always crash down after build 2 tanks in tutorial or after start singleplayer game..
tested on samsung omnia 7, samsung omnia W and Dell Venue PRo
but otherwise game looks very impresive..

TomSpilman says:

We've gotten reports of that crash as well as a couple of others.  Unfortunately Microsoft's crash reporting seems to only update once a week, so so far we've gotten no crash log data to work from.
Still just going by the reviews and support messages we've gotten we suspect at least some are related to the region/language setting.
 

Jay Bennett says:

Tom, not sure if XNA is the same, but Silverlight apps have a method called for every unhandled exception, so you can use that to create your own bug report system :)

TomSpilman says:

Thanks for the tip Jay,
We thought "hey Microsoft provides this for us"... we didn't realize it would be this slow in getting us reports.  Might have to invest some time into our own method.
 

Jay Bennett says:

Heh, that feature only showed up around the Mango release, before then you just had to come up with your own method, putting bug reports in WPCentral from v1.0 was one of the best design decisions I made!

I'd buy it if it was Xbox live.

TomSpilman says:

That is what we wanted as well... but Microsoft people we talked to didn't seem interested. In the end i think that was for the best as i don't think we would have liked being locked into their release process which IMO is not agile enough for mobile game development.

LordAsriel says:

Hi,
i am from the GraphicStream team
http://windowsphoneapplist.com/fr/Arcane's_TD-a26481.html
Microsoft blew us off too :)

They said : "there are a lof of game like yours on the Marketplace"

really ? :)
We were very sad of this.
Our game have one of the best review ranking of the marketplace, and is a big production like Armed. We are Indie Game by constraint.

We have now to work on Android and iPhone because of that (incredible).
 

jtn05 says:

Don't let that stop you from buying this game, It is easily better than any of the xbox live games out now.

There's plenty of good Xbox live games out there.

warpdesign says:

The game crashes right after taping "new game". (Omnia 7/Mango)
Tried re-starting the phone, same problem.
If that can help: French language, and French kb selected.

TomSpilman says:

Yes... it seems like its based on the language settings... we're working on a fix and will ship an update in the next week along with other critical fixes.

Dormage says:

Why would someone buy a game just because its an Xbox live game?
Isn't it the same for the end user?

Very simple, achievements,replay value. Plus this is an Xbox live platform so therefore Xbox live games are where its at. Just doesn't seem worth it to me otherwise.

jtn05 says:

Just because a game isn't a xbox live game does'nt mean it lacks replay value. Armed is a good example, all the replay value is in the multiplayer.
 
 

brandoshido says:

Man this game is tough. I thought it would be more like advance wars

TomSpilman says:

@brandoshido
Do you specifically mean multiplayer matches are too hard?

mixen says:

The game is crashed in Russian devices. Works correctly when setting US locale.
Looks like a bug with decimal point - comma in Russian regional settings

NickMon68 says:

IF this can be done then so can Halo Wars...
 
 
Please, please, please someone....
 

TomSpilman says:

If Microsoft called us and wanted to talk about us doing Halo Wars i would not be opposed to it. :)
 

Gemini Ace says:

$3.99 and it's not an Xbox Live game? 

TomSpilman says:

We felt it was a good price for its current features and what we plan for it in the coming weeks. 
IMO some indie developers tend to under value their work and the Xbox Live titles on WP7 are often over valued.  So the $3.99 price point felt like a good middle ground for our game.
It's still cheaper than Starbucks. ;)

TortueG says:

Sounds like a stupid question but what is better for an indie dev studio like yours
- We simply buy the game (I honnestly think that 3.99$ is a very fair price, going to buy it asap)
- We use the ads supported version and we click on the ads once in a while? 

TomSpilman says:

So far our ad revenue has been crappy... 17 cents... which is curious as we're really high in the marketplace and we've seen thousands of multiplayer games.  Could be i have our ads set incorrectly in some way...  but we think that the sales of the game are high enough that there are few trial players.
 
Right now... if you want to support us and see more updates to ARMED! then its best to buy it.
 

Gemini Ace says:

I can respect that and I agree that many of the XBL enabled games on the marketplace are overvalued.  I assume that is a Microsoft requirement so as not to devalue the achievements.  (not that they have value, but if you can add 200 points to your gamerscore for a buck, I can see there being a problem)
Anyway, thanks for replying.  It's got to be tough trying to make any money in this area of the mobile market.  Especially with people like me around. :-)

TomSpilman says:

What do you mean by "people like me around"?
 
 

Gemini Ace says:

Because I'm a cheap bastard. :-)

RobbCab says:

Tom,
I just purchased Armed! based solely on the fact you came here to answer questions and ask for feedback (the game looks pretty sick too!)
Keep up the great work!

TomSpilman says:

Thanks Robb!
 
The feedback from everyone has been fantastic and has us pumped to get the next updates out.

btbam91 says:

Hey Tom, I am really happy to see you here engaging with the community! I will be buying this game as soon as I get my $25 app card!
Quick question about the game. When playing a ranked match, the game is basically a live game... meaning I can't make a move and then make another move a few minutes/hours/days later, right? You have to finish the game when you start it?
Also, I am unable to insert my email address in the Scoreloop menus.
Finally, the tile gives a notification of when I am supposed to make a move when playing a friend, but a toast notification would be greatly appreciated!
 
Thanks for stopping by,
 
btbam91

TomSpilman says:

Yes... ranked matches are "live"... you play them in real time.
You can also play a custom match which can be played at your own pace against a friend or any of your recent opponents.
We're looking at adding more options here in the coming weeks.
 
The Scoreloop email bug is something we're looking into now.... as soon as we have it fixed we'll be releasing an update.
 
Toast notifications are coming as soon as we release a Mango version... should be sometime in January.
 

btbam91 says:

Thanks for the reply!