Twin Blades pulled from Windows Phone, Xbox 360, and iTunes Marketplaces
Press Start Studio’s Xbox Live hack-and-slash game Twin Blades has had a rough time of things. Last year it was pulled from the Marketplace over concerns about its violent content, only to return four months later with the zombie blood replaced by harmless green goo. But even then, the game proved to be incompatible with the Windows Phone Mango update, which wasn’t rectified for another three months.
Fast-forward to March of this year, and Twin Blades is once again gone from the Marketplace. Not only that, but the Xbox 360 indie and iOS versions, as well as Press Start’s other Windows Phone title, Butterfly, are also gone. As usual, they all disappeared without warning.
We contacted Microsoft about the delistings and received this response:
“Due to unforeseen circumstances both Microsoft and the developer are unable to make these games available in the Mobile Marketplace going forward. We have appreciated the opportunity to share these games with our customers.”
Basically, the titles have been permanently removed. They didn’t say why, but in situations like this that don’t involve licensed games, a mass delisting usually means that the developer has gone out of business. Press Start Studio, a small French developer, did not return requests for comment. Further signs that their doors may have closed: they haven’t updated their website since October, and they actually failed to respond to an interview that we had arranged a short while before that. Too bad, it would have been good!
It’s always sad to see the passing of a game from existence. Twin Blades had a vocal little fan base who loved its stylish art and action. In our review I lamented its extreme repetitiveness and poor level design though. As for Butterfly, another game I reviewed – well, that one was just terrible. You’re not missing much from its absence but some easy Achievements.
If we learn anything more about Press Start Studio’s fate, we’ll be sure to let you know.