Amazon Web Services (AWS), the company's cloud services, has added SDK support for Microsoft's Windows Phone and Windows platforms. In a blog post on the official AWS blog, a developer preview of the next version of the SDK for .NET introduces support for apps on both platforms. Developers can connect to Windows and Windows Phone apps to AWS services and develop an app that's backed by the cloud platform.
Microsoft’s Windows 8.1 Consumer Preview introduced their latest version of the Trident based web browser, Internet Explorer 11. Today the company has released the developer preview of IE11 for those still on Windows 7.
Internet Explorer 11 promises to bring improved performance, faster page load times, new standards support for next generation sites, and a completely redesigned “F12” developer toolkit.
The popular DI.FM client for Windows Phone, Beem has been made open source. The client essentially allows users to connect to DI.FM servers and stream EDM (electronic dance music). Supporting both standard and premium streams, the developer has released the source code on GitHub with documentation for others to get involved and work some magic. It's all released under the Microsoft Public License (MS-PL).
This is a great week for Windows 8 game development. First the full version of Unity 4.2 arrived with Windows Phone 8 and Windows 8 support. Now Autodesk, makers of Autodesk Scaleform and many more middleware solutions, has just released their latest development tool: Autodesk FBX Review. The application will allow developers to view 3D characters and animations from a variety of devices, including Windows 8. Not only is FBX Review built specifically for Windows 8, but it’s free!
Unity Technologies have announced on their official blog that version 4.2 of the popular game engine is now available. Three new platforms are officially supported with this version, including Windows Phone 8 and Windows. We've previously looked at the beta program opening up to Microsoft's new platforms, but this marks as a huge step in the right direction for developers to create more advanced content for consumers.
Results of the largest mobile developer study, spanning 115 countries and 6,000 participating developers has shown that more developers plan to start developing apps and games for Windows Phone than any competing platform. That may sound like something to celebrate, but we have to remember that 71 percent of developers who took part in the study already have work published for Android and 56 percent on iOS. That said, it's positive they're showing interest in Microsoft's mobile OS.
If you're sitting around waiting for an update to Kik Messenger for Windows Phone, it may be some time before you see an update notification for the popular IM app. That's the bad news.
Why? According to Kik Messenger CEO Ted Livingston the app hasn't been updated to Windows Phone 8 due to Microsoft not supporting Webkit standard in Windows Phone 8. Webkit is an open source HTML 5 standard that is supported by iOS and Android. Without support for Webkit, it becomes more difficult and challenging for Kik to update to a Windows Phone 8 version.
But all is not lost....
Nokia has only just announced the Lumia 1020 Windows Phone, as well as new imaging API for developers to take advantage of to create unique and feature rich experiences. If you're a resident developer and would like to get your hardcoding hands on the new flagship smartphone, this article is for you. Nokia is going to be handing out prizes, including the Lumia 1020, to developers who get creative with the camera.
With the latest in mobile photography, the company really is pushing the boundaries and wants software to follow suit.
At the Nokia Zoom Re-Invented event, there was mention that Nokia was going to make their imaging SDK available to third party developers to use in their Windows Phone 8 apps. Additionally, Nokia has a Map and Music Explorer API available for developers to tap into as well.
To give developers and consumers a feel for things, Nokia has made available five example applications that demonstrate the Map API, Music API, and several imaging SDKs. The Music and Map apps have been out for some time now but the imaging apps are relatively new.
Stephen Elop put out the word to developers that Nokia is looking for their help to push innovations in imaging technology. To aid them in this venture, Nokia will be releasing the developers SDK, which promises to offer "deep access" to the settings on the Lumia 1020.
Some big names have already signed on to use the new developers tools for official apps. Look for new releases from CNN, Vyclone, Yelp, Flipboard, Foursquare and Path.
Stay tuned for more details from the floor.
You can also grab the SDK right here.
Microsoft has announced this week that it will be removing Windows Phone apps that the company deems to have critical vulnerabilities. Microsoft notes in a TechNet blog post that developers will be provided 180 days to patch the issues in their app or their work will be pulled from the store, preventing consumers from accessing the app from their smartphones or via the web.
The Telerik team, the brains behind the popular developer tools for Windows Phone and other platforms, has announced push notification support for Windows Phone. Every feature supported by the Windows Phone OS is now implemented in Everlive, enabling developers to take full advantage of the functionality in Microsoft's mobile platform, while being able to fully support iOS and Android.
You can never have too many hobbies. You also shouldn’t be living life not accomplishing goals you’ve set for yourself in concrete or passing. Learning how to develop is rewarding in and of itself. But once you learn how to develop there isn’t much standing between you and apps you want to use that don’t exist yet. Odds are you’re reading this on a Windows Phone device, so why not combine all these little things and learn how to develop apps for Windows Phone 8? You can with this new beginners series on Channel 9.
Windows Phone 8’s multiplatform game engine support has improved steadily since the mobile OS’s launch at the end of 2012. Developers have access to several middleware options: Unity, Havok, Marmalade, and Autodesk Scaleform, all in various degrees of commercial readiness. And now Havok has taken their support a step further with the release of Project Anarchy.
Project Anarchy is a complete end-to-end mobile 3D game production engine. It packs four of Havok’s core software releases into one powerful suite – basically everything you’d need to create a 3D mobile game. Games created with Project Anarchy can then be deployed to multiple platforms with a minimum of effort – including Windows 8. Full Windows Phone 8 support is scheduled for release later in the year, but developers can contact Havok now to request beta access.
Last week at //BUILD/ we had the chance to see something pretty cool. It was an early look at the work Orbotix was doing with Windows 8 and their robotic gaming system Sphero. The team is working on making an official SDK for both Windows 8 and Windows Phone 8. Not sure what Sphero is? In short, it’s awesome. Details after the break.
With the scarcity of certain types of games on Windows Phone, many players turn to emulators to get their fix. Emulators allow us to play titles designed for older videogame consoles on our phones. Download an emulator and you’ll have access to hundreds of classic games, assuming you can find the ROMs (software images) for those games. Some people consider playing old games via emulation to be software piracy, while everybody else marvels at just how cool it is to play those old games on the go.
The gaming emulators on Windows Phone come from two key developers, M.k and Samuel Blanchard. Today we bring you an in-depth interview with Samuel, the French developer who created Purple Cherry (a GameBoy Color emulator) and Blue Tomato (a Sega Master System emulator). Read on to learn about the challenges of porting emulators to Windows Phone and what Samuel’s next projects will be!
Unity, developers of the wildly popular gaming engine of the same name, announced yesterday at Build 2013 that they have struck up a "strategic partnership" with Microsoft to develop for Xbox One and Windows Phone 8. This collaboration with Microsoft means the development of new development tools geared specifically for both platforms, "including support for many next-generation features like enhanced Kinect gestures and recognition, multiplayer matchmaking, SmartGlass and cloud stuff."
In addition to opening up the development floodgates to both platforms, the new partnership will also benefit those who choose to develop games using the Unity engine.
Microsoft has released a new batch of badges for Windows Phone developers to use. While you can easily create your own in one of many available graphic programs, it's good to know that some effective images are ready to use immediately with a standard size and design. If you have your own website and would like to showcase your shiny new Windows Phone app, then these are definitely worth checking out.
In a world where Google is king, Bing is beginning to spread. The service’s take over on iOS devices as Siri’s new backend search engine is a large step forward for the company, but Microsoft isn’t done there. Yesterday at Build 2013, the company announced that they would be opening a large number of new APIs and controls to developers.
Today during one of the many Build 2013 sessions going on, Microsoft also publicized some Windows Phone Store numbers since Windows Phone 8 was launched.
By now, many of our readers have probably figured that Windows Phone 8 has quickly become the more popular OS (over 7.x) partially due to the new and exciting hardware and also because of it being more powerful.
In a motivating “introductory” session today at Build, led by Principal Group Program Manager, Sam George, some details came out about where new Windows Phone users are coming from. With the choices ranging from other smartphones (BlackBerry, iOS and Android) to just feature phones, it’s an interesting question for those who follow smartphone trends.
According to Microsoft, their numbers reveal that 42% of users who come from Windows Phone are giving up their feature phone. That backs the hypothesis that the Windows Phone OS, with its seemingly approachable UI design and the lack of complexity, is a great step forward for those who are looking to upgrade to the smartphone world (but don’t want an iPhone and find Android too difficult).
No, your eyes do not deceive you. Microsoft has indeed slashed the price of its annual Windows Phone Dev Center subscription, which is now available for just $19. The subscription enables developers (or those who are looking to start developing) to access to a personal dashboard, some handy tools and the ability to submit and publish apps and games to the Windows Phone Store. Sweet!
We've been informed by the developer behind Unification that Nuget support is now available for developers. Nuget is a tool present in Microsoft Visual Studio for developers to easily manage SDKs, libraries and other elements. Liquid Daffodil has also opened up identity management across all supported platforms - Windows Phone 7 & 8, Windows 8 and the web. Developers can now access authentication and identity elements of Unification to get a "universal, user-specific" Microsoft Id across all platforms. So, why is this a big deal?
Taptitude is a game of games, if you will. The title sports numerous mini-games that each offer hours of entertainment. We've covered the popular Windows Phone game in the past, including the report of the two developers (who are brothers) making $1,000 a month from advertisement revenue. Now the team has published a rather in-depth report that details the last two years of supporting Windows Phone and where there are still areas of improvement.
For those of you who are into the ‘homebrew’ hacking community for Windows Phone, you’ll want to take note that Jaxbot, the man behind the site Windows Phone Hacker (www.windowsphonehacker.com) will sadly be retiring.
Jaxbot just graduated from high school—yes, he was a young lad---and he will be moving on to college in the fall, where he hopes to take on other projects and adventures. We can’t blame him as he’s at that age where being pigeonholed into one area is not something you want to have happen. It’s a time to explore and experiment, though we hope he continues to dabble in Windows Phone.