Full House Poker and Hexic Rush receive minor updates, but we cheer them on anyway
Two Microsoft Game Studios titles recently received software updates – Full House Poker (review) and Hexic Rush (review). We’ve worked tirelessly from the moment they were updated to find out just what was changed, and it has finally paid off. Don’t say we never did anything for you!
The following issues were fixed in the Full House Poker version 1.1 update:
If listening to Zune music while playing the game, and you turned the game music volume all the way down (in the game settings), after exiting the game, you could no longer turn up the volume on your Zune music without rebooting the phone. The game music slider no longer controls the Zune music volume as that’s what the phone volume buttons control.
If you tombstoned during a tournament at the right time, when you went to continue your game the blinds would reset to 5/10. This was very frustrating in a high buy in game or late in a tournament where they should be much higher.
It’s great to have both of these issues fixed. However, Our own George Ponder has recently experienced a separate problem with his temporary save game (not the permanent one) disappearing, so we hope to see that tackled in the future.
Hexic Rush version 2.3 update:
The Hexic update was to fix a NoDo media playback change in XNA.
What’s that, you want more details? It’s pretty technical … Microsoft XNA developer Nick Gravelyn’s blog explains that post NoDo update, Windows Phone applications and games are no longer able to mute or alter the volume of the Zune media player, should audio files be presently active. Not a very exciting title update, but it’s nice to see that Microsoft hasn’t forgotten about Hexic Rush.
Thanks to WPCentral’s Richard Edmonds for help in deciphering the XNA blog post.