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How To

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Microsoft announces first 25 indie games for the Xbox One

Xbox One

This week the gaming community turns its focus to GDC. The annual conference for game developers will play host to a few announcements from Microsoft. We’re looking forward to hearing about DirectX 12 and how it’ll impact gaming on the Xbox One, Windows Phone and Windows 8 in the near future. That announcement takes place in two days, but Microsoft did share some fun Xbox One news today. Microsoft has just 25 indie games that are coming out on the Xbox One.

Remember ID@Xbox? It’s the self-publishing program for Xbox One that will help indie game makers. It’ll help indie developers put their games on the Xbox One without the help of a publisher. Effectively cutting out the middleman and allowing more great games on the Xbox One.

Today at GDC, the ID@Xbox team has shared news about 25 games that are coming to Xbox One through the self-publishing program. Here are those 25 games and a description explaining each.

“1001 Spikes” by Nicalis – This hardcore side-scroller features precise controls and a degree of difficulty that means starting with 1001 lives is not at all a guarantee you can make it through the game! Every level is custom designed to be beaten… barely. The game also includes co-op and cutthroat multiplayer modes.

“Calibre 10 Racing Series” by Bongfish GmbH – “Calibre 10 Racing Series” is a spiritual successor to “Harms Way.” The game is entirely multiplayer in a new experience that combines action-packed racing with fast-paced first person shooting.

“CastleStorm” by Zen Studios – It’s Knights vs. Vikings in “CastleStorm,” a super genre mash-up of 2D physics destruction mashed with tower defense brawler! “CastleStorm” features a story-driven solo campaign, a custom castle editor, online multiplayer, co-op modes, and more.

“Chariot” by Frima – “Chariot” is a humorous physics-based couch co-op platformer in which a brave princess and her suitor carry a funeral wagon through ancient mines,  fending off swarms of looters while amassing riches, to bury the King's remains in a worthy gold-filled tomb.

“Chuck’s Challenge 3D” by Niffler – From the design veteran behind the classic game “Chip's Challenge,” comes “Chuck’s Challenge 3D,” a fiendishly addictive puzzler that’s packed with features that will tease the brain and challenge the fingers.

“Contrast” by Compulsion Games – “Contrast” is a 2D/3D adventure game, set in a surreal, 1920s, film noir dreamscape. You must help Didi explore the mysteries surrounding her family, by using your ability to shift at will between the 3D world and your 2D shadow.

“Divekick Addition Edition +” by Iron Galaxy Studios – “Divekick” is the world’s first-ever two-button fighting game! Now anyone can experience the thrill of fighting games without memorizing complex combos and finger-contorting button presses.

“Forced” by BetaDwarf ApS – One- to four-player co-op arcade adventure with puzzles and tactical elements. You are cast as slaves in the toughest fantasy gladiator school of them all, condemned to fight as a gladiator and eventually win your freedom.

“FRU” by Through Games – “Fru” is a Kinect-based puzzle platformer in which the player utilizes both a joystick and their body to control the game. In fact, in “Fru,” the player's silhouette is used to reveal what lies beneath the world at first glance. “Fru's” gameplay changes according to the player's shape, pose and movement.

“Guacamelee Super Turbo Championship Edition” by DrinkBox Studios – “Guacamelee! Super Turbo Championship Edition” is an action-packed, 2D brawler/platformer that alternates between the worlds of the living and the dead.

“Gunscape” by Blowfish Studios – At its heart, “Gunscape” is an FPS construction kit: A game with solid action gameplay, a welcoming approach to map building and a huge toolbox of iconic weapons, monsters and level elements that can be extensively combined to create new and exciting gameplay experiences.

“Habitat” by 4gency – “Habitat” is a space-themed strategy game set in Earth's orbit, where you lead a team of engineers to save humanity by building a space station out of an orbiting wasteland of space junk.

“Hyper Light Drifter” by Heart Machine – “Hyper Light Drifter” is an action adventure RPG in the vein of the best eight-bit and 16-bit classics, with modernized mechanics and designs on a much grander scale.

“It Draws a Red Box” by Other Ocean – “It Draws a Red Box” is a chaotic eight-player eSport jumping jetpack future arena ball game that is as inspired by “Bomberman” and “Smash Bros.” as it is by cans of soda, paint-by-number books, and driving five miles faster than the speed limit.

“Nutjitsu” by NinjaBee – “Nutjitsu” is a top-down, arcade-style game for Xbox One. Players take control of the ninja squirrel on his quest to reclaim his clan’s honor. Featuring two game modes, five power ups, 25 ranks, three distinct enemies and 15 levels, this HTML5 based title is coming to your dojo in early spring.

“Pinball Arcade” by FarSight Studios – “Pinball Arcade” features exact recreations of the all-time greatest pinball tables from Williams®, Bally®, Stern Pinball® and Gottlieb® together in one game. Every flipper, bumper, sound effect, and display pixel has been painstakingly emulated in astonishing detail.

“Q.U.B.E. Director’s Cut” by Toxic Games – “Q.U.B.E. Director’s Cut” is a first-person game that faces the player with a series of brain-teasing puzzles. The player uses high tech gloves to manipulate different types of cube in the environment – unravelling conundrums ranging from physics-based challenges; to 3D jigsaws; to platform-based trials.

“Riptide GP2” by Vector Unit – Featuring dynamic racing on fully interactive water surfaces, “Riptide GP2” sets the gold standard in modern water racing games.  Take control of rocket powered hydro jets to race through futuristic cityscapes, hurl yourself off sky-high jumps and bust out dozens of death defying stunts.

“Roundabout” by No Goblin – “Roundabout” is an open world driving puzzle game where you control a constantly rotating limousine! Pick up passengers, find secret collectibles, take on dangerous missions, and fall in love while reliving the 1977 rise to fame story of Georgio Manos.

“Sixty Second Shooter Prime” by Happion Laboratories – “Sixty Second Shooter Prime” is a twin stick shooter with a sixty-second time limit. This new Prime version brings a graphics upgrade, a new soundtrack, infinity mode and social leaderboards.

“Spectra: 8bit Racing” by Gateway Interactive – From new studio Gateway Interactive and Chipzel (the amazing chip-tune artist behind the “Super Hexagon” music) comes “Spectra,” a fast paced retro style racing game destined to get your heart pumping and test your skill like no other!

“Strike Suit Zero” by Born Ready Games – “Strike Suit Zero: Director’s Cut” is a space combat game that throws players into huge, intense space battles where the very fate of Earth rests on your dogfighting skills.

“Super Time Force” by Capybara – “Super Time Force” is an action-packed platformer with a time-travelling twist! Take control of up to 16 unique characters, and battle across six different time periods, from the long-ago past to the far-away future.

“The Last Tinker” by Mimimi Productions – In a world where creativity has given way to conflict, a young street kid living in the slums of Colortown seeks to restore the spark of imagination to his hometown. A charming blend of modern platforming and multicolored style, “The Last Tinker” is a one-of-a-kind adventure.

“Wulverblade” by Darkwind Media – “Wulverblade” is a side-scrolling brawler created in the spirit of the arcade greats. It's 120AD and the Roman army has seized control of Britannia. Their goal: march north and conquer the island with brutal and bloody efficiency. The 5,000 strong 9th Legion are preparing for war, but little do they know what lies in wait for them.

We’re very excited to see these games in action and can’t wait to actually play them on our Xbox One. Last month we showed you guys and gals two of those games – Nutjitsu and Worms Battleground. You actually don’t have to wait for Nutjitsu on your Xbox One to play it. The game is currently available for download in the Windows Store for your Surface and other Windows 8 machines.

Personally I'm really happy to hear that Hyper Light Drifter is coming to the Xbox One! I've been watching the progress of that game since it was successfully funded on Kickstarter. Check out the trailer below to see the game (yes I know that's the PS4 version of the promo, but it's the best out at the moment). 

The games above will be available in the Xbox One game store in the coming weeks. We’ll definitely keep you posted on the status of these games.

What indie game are you looking forward to the most on the Xbox One?

Source: Xbox Wire

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Reader comments

Microsoft announces first 25 indie games for the Xbox One

42 Comments

what exactly? because compared to the openess of the google/android/windows phone/windows 8 store, the Xbox platform is basically closed. you can make a game and publish it to the windows phone and win 8 store, as well as similar stores that it will be online in a few days. with xbox, you have to jump what is basically microsoft obstruction to have anything listed.

it's like MSFT xbox store team didn't get the memo: open stores thrive. Closed stores end up with 25 new apps after months. pathetic.

its seems your comment is the pathetic one... you dont even know or understand what is this about, of course you probably believe you are the super smart person who knows everything but in reality someone like you should just never open comment section and then, never show your... not so intelligent words to the world.
but really, dont you look at your comments? do you really not think they are ignorant and pathetic? you really dont get it, and you should just think before commenting... I guess.

Neon, you have no clue. Its either a store, or it isn't. If its a store, then its not open by any definition LOL

Stores exist for curation, quality checks, security checks, inappropriate material and all sorts of other good reasons. Your ranting seems to be misplaced.

so it is you who do not have a clue. why does the WP store, and Win8 store include all of the above, yet how does one submit an xbox app? where is the sdk? where can this be downloaded by anybody with a dev hub account and publish? quite simply it is not at the level other app-stores are which are open to anybody with a dev hub account. maybe try making an app or game for android or WP, and then one for xbox and you'll understand.

this feels weird hearing about the first indie games and also retail as well being announced for the x1. just coming from the 360 where we had many many and many titles compared to this. but im excited what the X1 will be like years from now.

Don't forget the Xbox One is only 6 months old unlike the 360 which is 9 years old. At this point in it's lifestyle it's doing really well.

I'm excited to see that all current platforms seem to be really pushing the indie scene now. Q.U.B.E. looks really cool. I'll be picking that up on Wii U, though. Regardless, it's nice to see more indie games coming to Xbox.

Guacamelee was a PS game first right? I have a friend who was telling me about this game when I had a 360. Can't wait to play it

Chips Challenge !!! oh boy ... that brings some memories ... pushing stones so that they do not block my exit ... i actually remember solving one level in my dreams ... woke up in the morning with the way out of one level in my head !!!

Guacamelee is awesome! Finished on steam and would definitely give it a go again, of the new version has extras. For those that haven't tried it: give it a go. Really fun!

Think not, Bizarre Creations (they made Geometry wars) who created xbox exclusives for microsoft (Project Gotham Racing) was bought by activision in 2007. Activision was planning to create a race series with Bizarre Creations to compete with the Need 4 Speed series of EA. Bizarre Creations made Blur which was a great game, only the sales where bad. After this Activision closed Bizarre Creations and now owns the rights to Geometry Wars.

Don't think there will ever be a sequel :(

why is the xbox stuck in 2007? is the concept of an app-store where any developer can publish apps not a good thing for the struggling xbox? There are like what, 50 apps on the xbox store so far? There would be 5 thousand apps by now if they open the thing up to anybody with a dev account. because you know, this thing called appstores is apparently a way to build a platform...not that MSFT is interested in this evidently.

MSFT has been asked REPEATEDLY about an xbox app SDK and VS2013 project type. You think devs that want to make apps for xb1 are trolling? or are you trolling by not understanding the insider's-club disadvantage of the xbox app model?

What i do not understand is the following. Microsoft had the perfect opportunity to make XBox One compatible with WinRT Apps from Windows 8/RT. They missed it, instead they are creating yet another store and runtime environment.

We could already play likes of Riptide GP 1/2 and thousands of other titles on XBox One.

More importantly the Windows 8 and XBox userbase would reinforce each other which would push more developers to develop Store apps.