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Microsoft's innovative Project Spark to let users create, share games on Xbox One, 360, and Windows 8

Here we go folks, our last E3 2013 game preview. And you’d better believe I saved the best for last. Xbox One launch games will let players do lots of exciting things: shoot soldiers in Battlefield 4 and Wolfenstein: The New Order, bust zombies in Dead Rising 3, collect millions of LEGO blocks in LEGO Marvel Superheroes, and even beat down fighters in Killer Instinct.

Those are all great games, but they’re also established franchises and genres. Microsoft did announce a game during their E3 Media Briefing that is completely new in every way, though: Project Spark. On the surface, one might confuse Project Spark as being similar to LittleBigPlanet or even the indie title Kodu Game Lab for Xbox 360.

After seeing and hearing more about the game firsthand during E3, we discovered that Project Spark is simultaneously far grander in scale and more approachable than any game creation game that has come before. It’s due out on Xbox One, Windows 8, and Xbox 360 AND supports SmartGlass, so practically all Microsoft fans can get in on the fun.  We’ve got an exclusive hands-on video with Claude Jerome, Game Designer at Microsoft and open beta details after the break!

Make it or play it

Project Spark

Project Spark is a versatile game creation tool that lets anybody make their own games, from sparkly-eyed young children to crotchety old adults. Before we go into how the creation process works, let’s talk about playing and sharing the games themselves. See, any game you create can be shared online with other players – presumably across platforms, though we’re not totally positive on that aspect yet.

The sharing aspect is what will make Project Spark a must-download game even if you don’t have a creative bone in your body. The assortment of games that Microsoft employees have already made during their down time and triweekly game jams (content creation sessions) will provide players with lots to play through and learn from.

Three of those designer-crafted games stood out, each one totally different from the others. First we saw a black-and-white 2D platformer that looked startlingly similar to XBLA hit Limbo (and phone game Contre Jour). Like Limbo, this game’s narrative follows an ambiguous structure. Instead of text-based instructions, the only clear goal is to follow behind a mysterious creature as it progresses along a dark and lonely path. I can’t say how deep or full the Limbo clone will actually be, but it’s a great proof of the Project Spark engine’s visual versatility.

Project RPG maker

Project Spark

Next up, we saw an RPG called ‘Swan Song.’ Yes, a designer created a game that works exactly like a modern JRPG. The character runs around in a detailed 3D environment, interacting with other NPCs who deliver text-based dialogue. The camera pans and zooms dramatically as the adventure begins and the player hunts for food to last through the night.

Soon he encounters a monster, initiating a battle and switching the perspective to an angled view. Hero and enemy stand far apart and must run up to each other to attack. Initially the player can only choose to attack or taunt the enemy, though he’ll surely gain more abilities as he levels up. The game displays mainstay RPG stats like HP, MP, and an ATB (Active Timed Battle) gauge at the bottom of the screen. Other than a few UI elements here and there, ‘Swan Song’ looks just like a fully-fledged (but lower budgeted) Japanese RPG.

Play it again, Sam

Project Spark
Looks like a nasty sandworm infestation they've got there.

The final “game” that caught my eye isn’t really a game at all. ‘Synthesizer’ – as the name implies is an actual working interactive keyboard synthesizer built entirely within Project Spark. If playing with a touch screen or SmartGlass, you can just switch on the synthesizer, adjust a few nobs, and start twinkling away on the keys. It even has an automated demo song! And if you’re stuck with a controller, you’d just use a cursor to flip the switches and tickle the ivories.

Downloading and playing games like these would be cool enough on its own, but it gets even better for aspiring game makers. You can “peak behind the curtain” of any game you download and see how it was created. Then feel free to change things up a little and leave your own personal touch on it. For instance, our presenter switched the Limbo clone’s color palette to natural colors instead of black and white, instantly giving the game a wildly different feel. When he created a playable rock to jump around on the Synthesizer’s keys, I had to laugh.

World building made simple

Project Spark
Look, it's an Angry Birds clone...

Project Spark includes an amazingly simple game building mode called Crossroads. The idea is to answer a few simple questions about what kind of game you’d like to make, watch as the engine creates the game for you, and then play through your creation.

The questions couldn’t be simpler. First it asks what type of environment you’d like to build the game in. Use the interface of your choice to answer – even Kinect voice commands. Then choose a protagonist, a home for your character, and an objective such as completing a quest or defending against an invading army.

Next choose a destination like a Quarry, Observatory, or Fortress and draw a path from your base to the destination. Project Spark automatically populates the path with random encounters, sidequests, and objects to make things interesting for the player. Once you’ve completed the path, you can add a new chapter to expand the game or hop right in and play it.

Some of the events that unfold during your game will open up new items for you to use across all of Project Spark’s modes. We watched a player look through the telescope of the Observatory he had just placed on the map. He glimpsed a meteor falling from the sky and ran down to investigate. Once there he found a Flame Sword to use through the remainder of the game or as a building tool in Create mode.

Go as deep as you like

Project Spark booth at E3

Create is the full-fledged editor where advanced users will style their own worlds and games. You’ll start with an empty blue world. From there, you can sculpt land up from the blue or erode down below it, which automatically fills the hole with water. Activate a smartpaint to spray the land with the texture set of your choice – it will cover the ground with grass and then automatically add rock faces to cliffs, for instance.

There’s too much to do in Create mode for us to discuss in this article, so I’ll give you a quick example of how fun it can get. Our presenter selected a bird to place within the environment. He then placed a whole flock of them with minimal effort.

By default, the bird AI will fly away when a player approaches it. You can paste that same AI in other character types and do silly things like have goblins fly into the air when they see you. Editing the bird AI a bit, the presenter added an extra behavior: explode. The birds then took off and burst like fireworks when they detected him. Player-created AIs can be shared with the world in the Brain gallery.

Beta and release details

Project Spark developers at E3

When Project Spark debuts sometime near the Xbox One launch window, it will be a free-to-play game. Players will have to option of buying new objects and texture sets with which to enhance their creations. Since the game is coming to Xbox One, Xbox 360, and Windows 8, maybe we’ll get to buy an object once and use it across all platforms – Microsoft couldn’t say yet. They also promised to reveal multiplayer details at a later time.

If you’re as eager to play this game as I am, don’t miss out on the Project Spark Beta Program! Head to JoinProjectSpark.com and sign up today.

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Comments

There are 57 comments. Sign in to comment

Smg-Uk says:

How would it run on WP8 ?

ispanico says:

Project spark lite For wp8

carlosrdd says:

The way Microsoft won't even give wp8 Skype video... Probably ios gets it first... Sad but true!

Kevin Joel says:

Its a damn shame. I was really disappointed...

kinpin2131 says:

I don't see how this will work on Windows Phone ( screen is probably too small) but they can create a while where games greated with Spark can be played on windows phone.

Duffau says:

Via smartglass

ispanico says:

Update For whats app ??

Paul Acevedo says:

Please don't make off-topic comments. Those questions (with better grammar) should be asked in the forums.

Aggemam says:

Are you retardico?

Valradius says:

I sincerely believe that you may be looking into a mirror.

Aggemam says:

I was referring to ispanico. He was spamming it up. But his posts has since been removed.

glassadam says:

I'm assuming smartglass on wp8 would work with this, yes?

Paul Acevedo says:

Yep, should do.

Musicman247 says:

Love the Angry Birds clone pic.

ThePrayer says:

This is great! MUST-HAVE-FEELING!

Brandon619 says:

So basically littlebigplanet but more updated?

DonnaxNL says:

..and 3D gameplay

uselessrobot says:

Why isn't Microsoft pushing stronger integration with Windows Phone? Is it that they believe they've already got a robust enough development platform on mobile? Although, even if it were strictly marketing focused I'm not sure why they aren't pushing mobile development more strongly. I would have figured it's a far friendlier platform for indie development.

Sometimes I get the sense that Windows Phone is the black sheep at Microsoft.

smoledman says:

How would Spark work on such a tiny screen? Mobile gaming is pretty stupid to begin with.

Paul Acevedo says:

No, it's not.

 

But you are right about one thing: this game wouldn't work (as-is) on phones. SmartGlass integration is cool though.

would be sweet if they had a run mode for wp that let you play the games you created on xbox.

kinpin2131 says:

Exactly , that will make sense. 

Seems like it! But on topic, this was a great surprise and will be DLed when it drops!

Musicman247 says:

Windows Phone has Smart Glass. Project Spark has Smart Glass built in. I fail to see your point.

I think cuz they will look to axe windows phone in favor of full blown windows in the near future.

smoledman says:

I can imagine coming home after work and spending 30-45 minutes on Spark to relax. Awesome!

Epic Pie says:

So, can we earn extra money with this?

Mooncow27 says:

Seems like a RPG maker esque game here. But more than RPGs. I cannot sink another 500 hours into a game and still not be done it. Hardest game I ever played. Would buy this just to play other people's games. Fun!

Bob101910 says:

There was an indie game like this for Xbox Live called Kodu (I think). I gave up on it when my save didn't transfer to my new Xbox, but you were able to create anything.

Bob101910 says:

I just read their FAQ and it says this is an evolved version of Kodu. Thought it looked familiar

Storl says:

Kodu is a Microsoft research project, and Project Spark is using a much more improved version of Kodu. http://fuse.microsoft.com/projects/kodu

Rockartisten says:

We have literally raped the console. Think about it. The new Xbox Live was built for 21 countries but the retards of the world decided they wanted to fuck us all. We now have disc-DRM and the lowest common denominator is Abdul in Tanzania. This change is gonna prove to fuck the future more than you know.

denis7 says:

No one forced MS to change their policies. Millions of "Abduls" would have just bought PS4 instead and be happy about it, making it the dominant console.

Abdul ruins everything, bastard

LaNiQuE says:

I have little big planet 1&2 and this looks so much easier I definitely want to check it out

Sarang68 says:

Unrelated but WPCentral has been updated

Sarang68 says:

Music app on Windows 8 has been updated

SwimSwim says:

This is incredible, it's so juicy that I'm drooling! I can't wait for this to go live! 

Will it be Windows 8 RT as the FAQ says PC and tablet but then says such as the Surface Pro.

MSFTMatt says:

I am suuuuuper excited for this game. It reminds me of minecraft on steroids.

James8561 says:

no win7 support? ugh. not going to upgrade to win8. must resist till win9

erzhik says:

This game has great potential if users actually give it a go.

I was reading about this on Theverge last week and they flipped over it.  I'm dying to play with this.  

kinpin2131 says:

Thsi will be greated if they allowed people to have some sort of marketplace to share games created by other people.

murani says:

The moment they showed it at E3 I thought to myself that this was going to be a sleeper hit that proves to be a black box once developers create games and share them.

Tim Sell says:

I haven't got a 'creative bone in my body' but cant wait for the game!!

Jazmac says:

Just watched this.  If Microsoft can do stuff like this, why are they holding back?  This looks awesome.

schlubadub says:

BTW I'm pretty sure saying "LEGOs" is incorrect. I realise it's common to say that in the US, but it should be "LEGO pieces" or "LEGO blocks". e.g. collect millions of LEGO blocks 
Also, it sounds stupid - like someone saying "sheeps" :P

Paul Acevedo says:

Oh yeah, I should have remembered the correct form. Fixed.

BUT I don't think the word LEGO is inherently plural like sheep is. Still, I like to follow the all-powerful rules of the language. :)