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Subway Surfers picks up new Seoul theme in latest update for Windows Phone

Subway Surfers. The endless runner to end all endless runners. At least, that’s how we think of it. The popular themed game is continuing its world tour today by leaving warm, sunny Miami and heading to Seoul, South Korea.

And no, there is still no 512 MB support, so if that’s what you’re curious about, you can stop reading now.

Trading in pink flamingos for little robots, the game has an all new South Korean theme, with rivers, paper lights, spritely colors and new missions. Sure, it’s just a theme, but we like the gimmick of ‘world tour’ for the game as it certainly keeps it looking fresh, as opposed to other endless runners which are the same, day in, day out.

Like other past world tours, this one will span three weeks. Each week, you can try to collect a certain amount of robots and if you do so, you can grab yourself some secret prizes. It’s a fun, little side project to work on.

Unfortunately, this is still limited to devices with 1 GB or more of RAM.

Pick up Subway Surfers: Seoul, here in the Store or scan the QR code below. Thanks, Guy Kh., for the tip

QR: subway

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Subway Surfers picks up new Seoul theme in latest update for Windows Phone

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These subwaysurfers devs really need to take coaching from gameloft devs hw to optimize games.. Nd thn get back to work :|

Gameloft is even worst in optimizing games for WP. Almost every game is lazily ported from iOS or Android.
Optimization is the main problem with WP8 games and apps like in WP7.x was the porting!
Also it's MS faults and not only devs because they need to provide better SDK and tools that make the optimization more easy and fast!
Most of the ported games run on 256mb ram devices in other platforms and here they run on at least 1gb ram and are so buggy that cause overheating and overworkin of the GPU,CPU

Hey GearDoGi !! Have you downloaded Asphalt 8 on 512MB devices ? My Android users are getting jealous due to supper smooth game play on my Lumia 720 !!! I can even select other running app's while Asphalt 8 is running in background mode without any hiccups !!

Graphics on 720 are not at all upto the mark and many effects are missing.

Once see how good iPhone 4S handles the game and see the effects.

 

Its a poor port made by lazy developers imo

Never apologize to professional journalists when you are doing their paid work for them- for free. Never apologize for this. They should be thanking you, profusely.

I still didn't get the update on my ipad (India ) but got on my lumia 920. And strange part lumia 920 can handle the game lot more smoother when compared to my ipad 3 which does have a quad core graphics and slow jerky ios 7

He meant real bugs (crawling creatures with 6 or more legs) and that its found in the rainforest... Basically he made fun of you.

You can't expect all of the apps on low-end phones than there would be NO fucking reason to buy a good phone, fucking dumbasses.

It's because of those crybabies who expect everything on those shitty phones. If you want everything you need to deal with costs not cry for everything you can't have because you just bought phone who can barely run software itself.

Most fucking cheap droids can handle this shit..then why not a Windows phone...go shout at devs ..not the low end owners...

Yeah but hard reset is a pain on some phones, e.g. on 920. It gets stuck in gears on every hard reset and then takes forever to recover.

Yeah which Asphalt 8 has already proved that Windows 8 on low end devices is the most capable one (contrary to Android or iOS, which can't handle much with lesser RAM). Remember, "low-memory scenario" is where Microsoft technologies mostly shine and are very carefully optimized for.

Agreed.  There is nothing more infuriating than reading reviews of apps and the people are complaining about Microsoft not doing the app right.  Makes me want to bang my head against the wall.

I am on level 9 I have completed daily chalanges since I downloaded to , now when I go to challenges section it just says will be avalibale in 11::00:00 (11 hours or so depending on when I click it ) I know it refreshed everyday at 12AM. But there are no daily chalanges it again says avaliable in 23:50:40. And when I visit weekly challenges it says no challenges this week. I am getting all chalanges on my ipad. This started last week I guess. Please don't say reinstall it. I can no collect 208861 coins again.

I'm guessing they're not rushing to optimize for 512 MB RAM devices since they probably make more money from people with high end phones than the low end, even though the market share isn't nearly as large.

How to side load this game on 512 Mb Ram devices anyone can tell me please. Im not able to understand the video on u tube

Download sdk for Windows 8(for Windows 7 modified sdk is available).connect ur Lumia to pc.open the app then follow the instructions.it will check ur Lumia nd convert xap file and will be installed on ur lumia

Useless they don't have its proper service centre branches. When talking about after sales services i prefer nokia. That's the second reason i bought Nokia

Microsoft and the Game developers have faith that their customers will sell off or get rid of their 512MB RAM phones and buy 1GB ones. So they will keep tempting you with such games. That's their ultimate goal you see. ;)

512 ram support possible, but mind you even on my 925 it lags sometimes. Guess wp is lagless interface but gaming is poor with almost all my games lags on both 1gb and 512 ram.

"Unfortunately we cant gurantee u that it is possible" but kiloo is arlessr working hard. Imangi is shittttttttttt bastards. Still no update for tr1 and i dont care about tr2. How does miniclip make their games perfect. Hardly a bug is found in their games.

One guy submitted sideloaded ss for 512 MB to store,bt kiloo blocked his app only bcoz they themself cant port it for 512 MB..:D

It's already happening, developers no longer give a rats ass about low end devices, even asphalt 8 runs pretty well on 512mb ram devices, but that was the end, 520s are obsolete already

There has been times this game has crashed upon picking up powerups, and times the world just doesn't fully load. But this game owns Temple Run 2 in terms of bugs. Holy hell, look at you, Imangi Studios... releasing a game... XBOX-CONNECTED NEVERTHELESS... and the leaderboards are not in order, the daily incentives start to bug out if you miss it for only ONE day... I got all of its achievements anyway, so *boop!* uninstalled it. Subway Surfers, on the other hand, is a keeper. It only needs profile backup!

However, with all the whining about not supporting 512MB... is there any other game that runs on UNITY capable of being on 512MB? Because that's SubSurf's engine.

Space Heads it's made by Unity Studios...it has almost the same graphics as SS and it runs with NO LAG on Lumia 520 :|

fuck subway surfers... not available for my l720, a mid range and i cannot play this shitty game that i played

in my old iphone 4 from 2008 ... just ridiculous

Does anyone else have the issue of when they open the game, the screen goes black? I have to press the power button twice to bring the game screen back up. This has never happened before until I downloaded the Seoul version. :-/