mmorpg

Windows Phone 8 is home to an excellent massively multiplayer online role playing game (MMORPG) called Order & Chaos Online. Sadly, publisher Gameloft sent that game out to die by failing to support it with updates and keep it content-identical to its superior iOS and Android versions. What’s a Windows Phone-owning MMORPG fan to do?

Enter Vietnamese developer TeaMobi, recent graduate of Nokia’s AppCampus program. TeaMobi has just released an MMORPG called Spirit of Hero on Windows Phone – before competing platforms. We learned about Spirit of Hero through Windows Phone Central’s popular “Newly Discovered Games” forum thread, where our dedicated readers share the latest games they’ve discovered. Is Spirit of Hero a worthy successor to Order & Chaos Online? Find out in our detailed launch review.

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When Windows Phone launched with Xbox-branded games, many Xbox 360 fans picked up the platform in hopes of Xbox 360/XBLA-style experiences. Well, there are several Xbox Windows Phone games worthy of being released on consoles, but for the most part, they tend to be pick-up-and-play casual games.

It wasn’t until the advent of Windows Phone 8 and Gameloft’s increased support for it that we started getting more serious and complex games in the mobile Xbox lineup. The largest and most fully featured of those games is undoubtedly Order & Chaos Online. Can a massively multiplayer online RPG (MMORPG) like this work on less than massive smartphones? Read on to find out.

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After a three week Xbox Windows Phone release drought, we certainly didn’t expect a new game this week. My bet had been on Halo: Spartan Assault being the one to break the drought, possibly next week. But it turns out that Microsoft and Gameloft had different, happier plans for us this week.

Yes, Order & Chaos Online, one of the 12 Gameloft games announced for Windows Phone 8 last year, is finally available! Finally, we have an Xbox-branded Massively Multiplayer Online Role-Playing Game (MMORPG) to play on the go. So few of those exist even on Xbox 360!

Of course, the usual caveats with a big budget 3D game apply to Order & Chaos Online. It requires 1 GB of RAM and clocks in at 1012 MB file size, meaning you’ll need more than four gigabytes of space to actually download it.

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Yesterday we previewed Bethesda’s The Evil Within, a gruesomely atmospheric survival horror game coming to Xbox One and Xbox 360 in 2014. As it turns out, publishing giant Bethesda has two more titles in store for the Xbox One. In the fourth quarter of this year they’ll release Wolfenstein: The New Order for both the One and Xbox 360. Then in spring 2014 the eagerly anticipated The Elder Scrolls Online comes along.

We saw and played both games at E3 2013 last week. I can safely say that fans of each series will NOT be disappointed with either installment. Read on for previews and the latest trailers!

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Silverlight built MMORPG on Windows Phone?

Right, so this is just friggin' awesome (in the words of our oversea brothers). An MMORPG (Massive Multiplayer Online Role Playing Game) called Wowo World has sprung up that is developed with Microsoft Silverlight. In the video above we can see a working client for Windows Phone, something that would surely excite a number of Xbox Live players who are migrating to the mobile platform.

While this title might not be of interest for those who don't speak and understand fluent Chinese, hopefully they will release an international English version or other MMORPG developers who are in the same boat would spark interest in developing a client for Windows Phone. We've previously covered Microsoft further researching into technologies that combat ping and latency with mobile connectivity, so this would certainly be something of interest to real-time multiplayer fans.

Source: WP7 Connect & Wowo World, thanks Se1fcr3ation for the tip!

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The guys over at DigitalRune have released their game UI package that include .NET packages, which will aid developers in handling device input and creating GUIs in XNA. The libraries are supported on Windows, Xbox 360 and Windows Phone 7 and can be manipulated using mouse, keyboard, gimped or touch input.

The UI will allow one to create a simple in-game menu for a project on the 360 or WP7, but can also be used by the more experienced to craft complex user interfaces that are found in Massive Multiplayer Online Role Playing Games (MMORPGs). The video above acts an example to show how the GUI can be projected on not only 2D UI, but 3D surfaces too. Battle on past the break for feature rundown and download links

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While Xbox Live games for Windows Phone 7 continue to remain online-only affairs, that hasn’t stopped indie developers from creating games with online play. Lately we saw Broiled Earth, a competitive artillery game, and now thanks to Haypi Kingdom, Microsoft’s mobile platform has its first MMO (Massively-Multiplayer Online game).

The game's description, according to Haypi Kingdom’s official website:

Haypi Kingdom is a massively multiplayer online role-playing game (MMORPG). You will be a general directing an ancient kingdom in a strategic game - boosting resource production, adventuring in extensive wild land, reaping legendary treasures, equipping your troops with advanced abilities and fighting against enemies - with the ultimate goal of becoming the strongest kingdom in the ancient world. Your general can get higher title and more advanced attributes as he joins more and more battles. His attributes will be shared among his troops as well.

You won't play alone. In this massive multiplayer online game you will be able to interact with thousands of players from all over the world in a competition for fame, power, wealth and glory. What's more, there are plenty of possibilities to interact with others - Not only offense and defense, but also trade, alliance, mail system, chat system, etc.

Of special note is Haypi Kingdom’s revenue model. The game is free to play, but players can purchase in-game coins through optional microtransactions.

Coins can be used to speed up upgrades, enhance resource production, buy VIP time to add upgrading slots, buy resource or treasures, call back troops, and enhance your city loyalty immediately, etc. Coins can only [be] purchased with real money at "SHOP". Each player is awarded 30 coins when they first play the game.

Basically, coins allow impatient players to speed up various processes in the game. Smurf Village on iPhone and of course Farmville use similar payment models.

We previously heard from another developer that microtransactions were prohibited on Microsoft's mobile platform, so it’s surprising to see that may not be the case. Micro payments would certainly open up the door for more popular online games to come to WP7.

Gamers who are interested in a social role-playing experience on Windows Phone 7 can get Haypi Kingdom for free here (opens a link to your Zune software) on the Marketplace. We’ll have a full review of the game soon.

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