monster burner

When Windows Phone 8 launched in November of last year, it soon become clear that certain Xbox Windows Phone 7 games were incompatible with the new OS. Microsoft’s immediate solution to the problem was to partially delist all of those games, removing their listings from the Windows Phone website. They did this without informing the developers of those games. After we published an article exposing the issue, the games eventually made it back to the web store with updated compatibility information.

We tell you all this because Microsoft has just made a similar but even more harmful maneuver. This week, no less than eleven Windows Phone 7 games were completely delisted from the Store. They can’t be redownloaded by people who purchased them. And several of the game’s developers were NOT informed by Microsoft of the issues leading to their removal or the removal itself. Read on for the full scoop!

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Sometimes when the Xbox Windows Phone title updates rain, they pour. Today is one of those days, as three games from three different publishers just received the update treatment: Ubisoft’s Monster Burner, Halfbrick’s Jetpack Joyride, and Rovio’s Angry Birds Space (Windows Phone 8 version).

Title updates are almost always good news. But in the case of the Monster Burner update, some will consider it a mixed bag. Depending on how far along you are in the game, you might want to avoid it! Find out why after the break.

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Last week, most of us were thrilled when Monster Burner launched as a free Xbox Windows Phone game. Surprisingly, a few days later Monster Burner is no longer free; it now sells for a dollar. The only other time an Xbox Windows Phone game has gone up in price (Angry Birds and ilomilo promotions excluded)  was Miniclip’s Fling jumping from 99 cents to a too-high $2.99 last year.

Monster Burner was free on iOS before it got pulled and relies heavily on In-App Purchases. Now that it costs a buck, should you still get it? Read on to find out...

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The Xbox Windows Phone version of Monster Burner started out as a free game before jumping up to 99 cents a few days later. Like most freemium games, it features In App Purchases that speed up player’s progress in the game. Using the in-game currency, you can buy upgrades to increase your firepower and life or single-use items to slow down the enemies and make tough levels a bit more manageable.

The game doesn’t force players to buy coins; you’ll earn some every time you complete a level. But while the first upgrade of any type sells for a reasonable price, subsequent upgrades cost astronomical prices. Even if you repeat an easy and high-coin level like Plains 3, it would still take hours of grinding to afford the best upgrades on your own.

Fear not! We’ve caught wind of a trick that reduces grinding times tenfold. Using this method, you could easily earn an average of 10,000 coins every two minutes! Read on for our full guide and video.

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Since last week we’ve been undergoing a small communications hitch with Microsoft’s gaming division that will hopefully be cleared up soon. Earlier this week though, French site MonWindowsPhone passed along the news that N.O.V.A. 3 would be today’s Xbox release, so we reported it as such. Of course we asked Gameloft to verify the release date, but they could only say for certain that it will come out in May – not specifically today.

A short while ago, a different Xbox Windows Phone game popped up in the Store: Monster Burner from Ubisoft! That’s not a bad thing, because it’s FREE, seems like a fantastic game, and runs on both Windows Phone 7 and 8. But given that Gameloft couldn’t say for sure whether N.O.V.A. 3 will come out today, we are left slightly unsure about its release status. Will we get one Xbox game this week or two?

That question aside, most of you guys will dig Monster Burner in a big way. Read on for our first impressions.

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Ubisoft is a major force in the console and PC world, owning such powerful franchises as Assassin’s Creed, Far Cry, and the Tom Clancy games. They’ve had a mild presence on Windows Phone so far, with two Gameloft published Xbox games: Assassin’s Creed: Altair’s Chronicles and Splinter Cell: Conviction, the self-published Babel Rising 3D (a bad game on any platform but particularly abhorrent on Windows Phone), and a couple of companion apps for console titles.

Still, one terrible game is far from the best that Ubisoft can do for Windows Phone. They publish a fair share of quality mobile titles on other platforms that we have yet to see on our own. Blessedly, that appears to be changing quite soon. Ubisoft’s 2012-2013 Sales Report has quickly leaked three upcoming Windows Phone titles, which I think is cause for a little noise! Read on for our descriptions and predictions.

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