developers

Quick word to our readers who are also developers for Windows Phone 7: you evidently can now grab your download stats for your application from Microsoft's APP-HUB website.

For context, recently a few developers became vocal at the lack of analytic tools available to them regarding app downloads. In turn, they did not know if their app was selling and as a result, whether they should invest time and money for "push" services. Microsoft had been candid with developers in this regard, noting that payments and these tools will come "later" understood to be February. Perhaps in response, it looks like Microsoft may have decided to get those tools out now.

Source: Twitter

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In a rapid fire week, Microsoft, via Brandon Watson, have contacted the developers of the unlocking tool ChevronWP7. Instead of filing a cease and desist or making other legal threats, Microsoft instead did the right thing: opened discussions with them, specifically about the strong desire for a homebrew community.

While MS has been extremely supportive of professional developers, the idea of "homebrew" apps is not to be underestimated. After all, it drove a lot of the Windows Mobile community as well as Android and HP WebOS (see PreCentral). As a sign of good faith, the developers of ChevronWP7 have agreed to discontinue support and distribution of the tool. In return, Microsoft seems to be fast-tracking discussions with them:

To pursue these goals with Microsoft’s support, Brandon Watson has agreed to engage in further discussions with us about officially facilitating homebrew development on WP7. To fast-track discussions, we are discontinuing the unlocking tool effective immediately.

We see this as a win-win for both sides as Microsoft gets the controversial unlocker pulled but the community gets their ear on this homebrew issue. See, we can all work this out. Now lets see what comes of it.

Source: ChevronWP7

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The Windows Phone 7 launch has mostly gone off with few if any hitches for developers, but there will always be something bothering them and in this case, it appears to be a legitimate concern.

Two developers, Justin James and Nicholas Yu (the latter making GoVoice)  have noted that they won't receive payments for their apps till February, which is quite far off especially if like Yu, your app launched with Windows Phone 7. Going further, the developers complain that there are no analytics to measure how popular their app is--in other words, they don't know how many they have sold.

For Yu and his GoVoice app, this is important because he wants to add the much coveted Push Notifications to his app (he already began rolling it out last week). But without knowing how many apps he has sold, nor receiving payment till February, he has to pay the server costs upfront and basically hope that he can recoup the costs. Hardly an ideal position for a developer to be in.  James concludes that for now, developers should consider WP7 a hobby instead of a source of revenue. Ouch.

Microsoft is known for treating developers pretty well--better than Apple and even Google--so we hope that they can at least address this issue before others start to feel the same way. On the other hand, these growing pains are to be expected for such a new platform--the test is to see how it is resolved.

Source: Nicholas Yu, Justin James; via BGR & Slashgear;

Further reading: Arktronic

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Only announced in September, Microsoft has kept true to their word and released the Visual Basic programming to for Windows Phone 7, allowing an even larger number of developers to jump in on the platform.

Using these tools, developers can now have multiple means to writing code for WP7 and even more importantly, can start today. One limitation though is developers can only use it for writing Silverlight apps, not XNA, meaning games are out for now.

Kudos to Microsoft though for bringing "the most requested" tools  to developers in 60 days. Hopefully we'll even see more quality apps as we near the 3,000 mark this week.

Source: The Windows Phone Developer Blog

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We knew it wasn't much in terms of security, so unlocking Windows Phone 7 to "developer mode" to enable is now a done deal.

What this means for the community is now you can install unapproved applications onto your device, such as apps that modify the UI or access lower level functionality like the phone. The first recent example of such software was this augmented reality app that accessed the camera API.

Of course we still need an alternative Martketplace to distribute said software, much like Apple's Cydia. We imagine that this won't take too long, leading to rapid growth in the home-brew community for Windows Phone 7.

The unlocker, called ChevronWP7, was completed by Rafael, Chris Walsh and Long Zheng, with the latter two becoming household names by now. To enable the unlocked, developer mode, you simple download the file, connect your phone to your computer and run the installation.  Seems easy enough and we're told there's no risk.

Couple of tips:

  • You may have to install the registry file on ChevronWP7.com, we did
  • Make sure the lock screen is not on when you try or you'll get an error
  • Yes, you an re-lock the device if you want to

Source: ChevronWP7; via Addictive Tips; Thanks, Ali W., for the tip!

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If you're a developer for Windows Phone 7 or interested in development, you'll want to bookmark the Windows Phone 7 Development Best Practices Wiki, which just went live today.

Setup by Justin Angel (see Neurons app) and a bunch of Silverlight developers, its goal is to document and represent the "...current consensus around development best practices for Windows Phone 7. These best practices are collaboratively developed and discussed by the WP7 developers community."

Looks great to us and should be a valuable tool for the community.

Thanks, Justin, for the info!

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In a new survey conducted by Millennial Media of 500 publishers, developers and advertisers, nearly 20% are planning to focus their work on Windows Phone 7 in the next year. The iPhone garners 30% interest right now but Android is expected to close in that gap by hitting 29% next year.

To put into perspective, Windows Phone 7 achieving 20% interest seems to be a definitive sign that developers and publishers are taking it seriously, that they have confidence in the platform and that Microsoft is really throwing some weight behind it.

We've already seen the app store hit 1,000 apps within the first three weeks, the Marketplace have 12,000 registered developers and quite a long list of major brands already available, all before the U.S. launch. While this survey has no guarantee for 100% accuracy in predicting the future, we're sure more happy than not at the results.

Source: Millennial Media; via: GigaOM

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Some more good news, we suppose, coming from Microsoft suggests that many developers have taken an interest in the Windows Phone Marketplace, launched just last month. Evidently, Microsoft has seen registration increase by 40% over the last few weeks, bringing the total amount of registered developers to a sizable 12,000.

While we don't necessarily expect 12,000 apps right away, we assume some of those developers will make multiple programs, meaning we won't have any shortage anytime soon. But enough tip calculators, m'kay?

Source: FierceDeveloper

 

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PDC attendees get free Windows Phone 7s

Looks like those lucky developers at PDC10 (see earlier mention) all received free phones today from Microsoft. At last count, that's nearly 1000 people who recived the Samsung Omnia 7--one of the most well received phones yet (other, non-paying attendees received the pre-production Taylor). While Microsoft skipped reporters in NYC a few weeks ago, it looks like MS knows where their bread and butter is: developers!

Source: IStartedSomething

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While it's always nice to hear developers sing praises of a their new software and it's not unusual to hear them boast that their latest is their greatest, we still like the overall tone we're hearing from PopCap's Andrew Stein and his thoughts on WP7.

Like the quote in the title says, Stein seems to be quite keen on Microsof'ts latest OS, noting that "...the conversion to C# went much more smoothly than we originally expected. It allowed us to add more polish..." His statements echo those of IdentityMine, who made Twitter, IMDb and Graphic.ly.

While they have not announced any more titles for WP7, PopCap does have more projects in the works, meaning we can expect more addictive gaming from them in the future.

Source: PocketGamer.biz; via Twitter (@ckindel)

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We had a chance to chat with Jonah Sterling, Group Creative Director for IdentityMine, for a quick Q&A regarding their company, the software they have developed for Windows Phone 7 and their views on the development platform that Microsoft has laid out so far.

Being responsible for the official Twitter app on Windows Phone 7 (which does allow photo uploads despite earlier reports, more on that below), Graphic.ly (comic viewer), IMDb and SBB (train schedule), IdentityMine is at the forefront of some of the biggest name titles for Microsof'ts new mobile OS. If you want to know why they were chosen, please read on, as the interview is chock full of information and you may find yourself wanting to work for them--I know I do.

Take a coffee break and cozy on up for our 10 questions with IdentityMine after the break!

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A Toronto based software company called Polar Mobile has evidently signed a deal with Microsoft to bring upwards of 500 different programs to the fledgling platform.

In a story by The Globe and Mail, software "giant" (we use the term loosely) Polar Mobile has been making programs for Apple's iPhone, Android and Blackberry in the past and now are poised to bring their wares to the Windows Phone Marketplace. The company started off with 50 apps at the beginning of the year, graduated to 350 and are expecting to hit 500 by year's end (that's total, across platforms--how they gets to 500 just on Windows Phone? Voodoo, obviously).

Sounds impressive, right? Well, the reason the reason they can churn out so many apps is due to software templates--kind of a sweat shop for generic corporate software, aka the SMART News Platform. Meh:

Polar doesn’t develop custom applications for clients from scratch. Instead, the company uses a template model. In essence, its customers fill out a digital form listing their requirements, their content feeds and other variables, and the software creates the app automatically

(After a few shots of whiskey, I nerved up , launched iTunes (don't ask) and when I came back 10 minutes later after it finally loaded, I saw only six apps available for the iPhone. So clearly they're not quite that huge, yet.)

The apps they build tend to be for universities, news operations (e.g. CBS, Time, Bloomberg, Sports Illustrated), sports teams, etc. While they certainly won't bring "unique" to the table with their template model, they should be able to churn out a ton of specialty apps that a lot consumers do desire. So this is still good, albeit misleading, news.

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More on the IMDB app for Windows Phone 7

We're learning a bit more about that very cool IMDB program for Windows Phone 7 that we saw on Monday. In short, it's really, really sharp and many of you will find it quite pleasing to use.

The program was made by a company called IdentityMine who also works on Microsoft's Surface. We recently received this description about that movie database app:

New features include daily application tile image updates, panorama views, and the ability to receive IMDb movie recommendations by shaking the phone. Users can also find show times, watch trailers, browse photo galleries, get TV listings, find DVD and Blu-ray releases, explore popular charts and share movie information. The application is available in English US, English UK, French and German. To understand the complexities and deliver on all the goals of this project, IdentityMine researched IMDb’s business needs, user profile, movie assets and technology capabilities.  Over a course of three weeks, IdentityMine’s team of UX experts worked with Silverlight and Microsoft web services to integrate IMDb’s enormous database of 1,633,300 titles and 3,649,234 names with graphics with an interface that users could easily access, search, sort and engage with.

IdentityMine has made a total of six applications for Windows Phone 7 (Graphic.ly and Twitter are others) and we'll be learning more about those over the next few days, so stay tuned!

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Developers, Developers, Developers! Microsoft’s mantra has been one of the key elements to promoting Windows Phone 7. We’ve seen the developer tools in the Beta and Release Candidate stages, but now as promised we get the full version available today. Though currently the release is English only, more languages will be coming in the next couple of weeks.

The timing of the release gives developers a couple of weeks to finalize their apps before the Marketplace opens for submissions. New features include the promised Panorama and Pivot controls, as well as a Bing Maps control. The free download includes all of the development tools in one package; Visual Studio 2010 Express for Windows Phone, the Windows Phone Emulator, Expression Blend 4 for Windows Phone, and XNA Game Studio 4.0.

[via Windows Team Blog]

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Although we've been impressed so far with Microsoft's execution of Windows Phone 7, not all are happy and we're starting to see why.

While some 3,000+ developer devices are out in the wild, that is a drop in the bucket of those who want/need a device to actually test their applications on in time for an October release. Of course, we get it: logistically its hard to make thousands of pre-production devices and make them available to developers and ship them out--it's no trivial problem for Microsoft. Nor is deciding who gets priority for the phones.

Still, at least one enthusiast Silverlight programmer has taken to his Twitter stream to vent some and we kind of see his point too. After all, we have maybe 10 weeks till release (!) and developers are still missing programming tools and hardware to work on. Justin Angel believes this is a recipe for disaster, where there will be a clash between what developers have worked on via an incomplete emulator versus how it actually performs.

Other have noted that this is just run-of-the-mill for any new software platform, as we've seen these type of issues on WebOS, Android and even the iPhone when they were being rolled out. On the other hand, Microsoft may have to do better to get this right, despite keeping on track for a holiday release.

We're not developers, but we do see both sides here. Hopefully Justin and others will be able to get a device soon, Microsoft can deliver some of those features for the emulator and we'll have some solid software come October. We should finally note that "big" developers (Netflix, Foursquare, New York Times, Seesmic, etc.) have long had all the tools and hardware, so this seems more about independent developers at this point.

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While we know a lot of developer units for Windows Phone 7 would be sent out in the last few weeks, we didn't know exactly how many.

Turns out it's just above 3,000. That's a lot of non-production prototypes if you think about it. Then again, it's a drop in the bucket in terms of developers who still want a device and who are needed to beat back the Android craze.

The number comes by looking at the official Windows Phone 7 Facebook app that comes with the device. The logic being that 3,000+ users have installed this app on their phones, hence the correlation.

Then there's probably the ten or twelve people like myself who don't have Facebook, natch. So more like 3,088.

[iStartedSomething via Crenk.com]

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Microsoft' Mobile App Match

Got an idea for a Windows Phone app? Looking for a way to share it with developers? Look no further than Microsoft's Mobile App Match.

Mobile App Match is designed to bring the people who build Windows Phone applications together with the end user. The site also has the latest news from Windows Phone bloggers, featured apps, and video showroom.

Already built an app? You can submit to the Marketplace through Mobile App Match. Do you need Development Tools? You can get them through the site as well.

It looks like an interesting place where developers and end users can get together and share ideas on app development and updates.

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Bad news, everyone. Conflipper, ROM cooker and bearer for all things about HTC, has decided to retire from the community, though we think for understandable reasons.

For the last few weeks, he's been going back and forth with HTC over his controversial website 'Shipped ROMS'--they claimed infringement, he claimed that he was just re-hosting what is already in the public domain.

Conflipper has been a staple around the Windows Mobile community for the last few years and has provided many sites (including our own) with lots of 'inside' information on the workings of Microsoft and specifically HTC. He never sought famed, preferred to remain anonymous and was always just flat out reliable.

While he chooses to go on hiatus from the scene, we wouldn't be surprised if he returns at some point, providing some great Windows Phone 7 information--but like in the past, you'll rarely know that it's actually coming from him. A loss for the community, we totally know how feels about getting to close to the industry and we know whatever he chooses to focus on next, he'll end up all right.

Read his full statement, replete with his entire fascinating history, right here. Good luck CF!

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A few weeks ago, Brandon Watson of Microsoft let it be known that they were going to be sending out actual hardware phones to developers and too look for that announcement "soon".

Well, today at TechEd 2010, Watson provided further details and it looks like devices will begin shipping in July. How many handsets is not know, nor which ones, though presumably a large number will go out and they'll be of the LG/Asus/Samsung variety that we've seen so often.

The month of July gives developers plenty of time ahead of the "holiday 2010" OS release date to experiment with their software, so we can expect software not rushed to the Marketplace.

Overall, Microsoft seems to be, dare we say, executing this launch of Windows Phone 7 effectively? They're meeting deadlines, making progress and keeping developers happy. Granted, the road is still long but so far we like this measured approach.

[via iStartedSomething]

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Microsoft held a contest recently for new and independent student developers to submit applications for Windows Phone 7. Dubbed the "Rockstar" award, it was to be a part of the Imagine Cup competition.

Today, they announced the winners out of the 131 teams who participated. Unfortunately, they just have screen shots of the apps and games so it's hard to get excited over these, but still, a big congrats to all the students who participated and were singled out for excellence.

The "Rockstar" main award went for a game called "Droid" (seen above) built by a team of 2 from the Advanced Technology Academy here in the U.S. They walk away with $8,000 and free WP7 phones--not too shabby! The game "...leveraged the use of the accelerometer on the device unlike any other app we’ve seen." Sounds good to us.

Other runners up, some seen below, included programs for a comic book reader, scavenger, task manager, price check, travel trails, restaurant finder, weather, trivia quiz, health fitness and more.

[via Windows Team Blog]

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