games

Torchbear, the popular social location based game for your Windows Phone, has been updated. Version 1.4 allows users to exchange with at least three of the nearest torches with no distance limitations. For those not familiar with Torchbear, you create a torch that is passed around from player to player to see who's torch travels the furthest. A torch is a message with a mission and purpose. For example, your favorite dessert is chocolate cream pie and you want to have others share what their favorite dessert is.

Other changes that come along with version 1.4 include:

  • Total Distance now displayed in the player summary screen
  • Players receive one point for unique torch exchanges greater than 10 miles
  • Maps now autozoom to show all torch positions
  • A menu option has been added to "Tell a Friend" about torchbear

You also have the customary minor bug fixes and game flow changes to improve the experience. Torchbear is a free application and does require member registration (free) to participate in the game.

You can grab your copy of Torchbear here at the Windows Phone Marketplace.

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Puzzles games often feature enjoyable gameplay, but they rarely give users a reason to keep on playing beyond chasing high scores (or Achievements). That’s what made the original Puzzle Quest so special. Australian developer Infinite Interactive (later bought out by Firemint) had the revolutionary idea of combining the core gameplay of a puzzle game with a sizable RPG adventure. Naturally a slightly less-inspired sequel followed, this time branching out to even more platforms. Namco handled the Windows Phone port of Puzzle Quest 2, squeezing the lengthy console game into a tiny mobile package.

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The other day we took a look at ByeByeBrain, a zombie slaying tower defense game for your Windows Phone that has been around since the dawn of time and it simply flew beneath our radar.  ByeByeBrain is a marvelous game and it has recently spun a sequel, ByeByeBrain: App-ocalypse. BBB: App-ocalypse, for short, takes the ByeByeBrain game to a new level by adding more stages, levels, and weapons into the mix.

The object of the game hasn't changed. You still need to position your characters in such a manner to prevent the zombie hordes from crossing the screen. As you wipe out the zombies you earn cash that can be used to purchase (or is it enlist) additional characters. You get twenty lives and with each zombie who survives your defenses and passes across the screen, you lose a life.

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Development screen

Armed! is an excellent turn-based strategy game from Dallas, TX-based indie developer Sickhead Games. The game’s standout feature has to be its online multiplayer, which offers both asynchronous and real-time options, plus ranked and unranked games... Basically everything gamers want from mobile Xbox Live titles but the big MS doesn’t want to give us for some reason.

Of course, with any complex competitive multiplayer game, balance issues are bound to pop up after release. If left unattended, poor game balance can cause players to lose interest and move on to other titles. Thankfully Sickhead has caught wind of a few such imbalances and is already working to correct them.

Balance issues:

  • Tanks are being used too much
  • HoverTanks and Strikers aren’t as useful and cost effective as intended
  • Some matches are lasting longer than intended. 20 minutes should be the maximum.

Sickhead have explained these issues and some possible solutions in great detail on their website. They’re also looking for community input, so make sure you stop by and offer your suggestions or hit them up from WPCentral’s Armed! forum thread.

Armed! costs $3.99 and there is a free trial, complete with multiplayer! Get it here on the Marketplace.

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For a while there it looked like we might not get a Deal of the Week this time around. Thankfully, the clouds finally cleared away and Flight Control emerged from the storm of Marketplace delays. It’s now on sale for $1.99, down from the regular price of $2.99.

Flight Control is the progenitor of the line-drawing genre of casual games. Created in 2009 by Australia-based Firemint (now owned by EA), it became an instant sales phenomenon. The Windows Phone version lags behind the iOS and other versions in terms of features (no HD makeover and only six maps here), but remains a fun and addicting title.

Achievement hunters, prepare for lots of grinding to reach 10,000 planes landed. I’m about 7,000 short on that one… Then again, Harbor Master, another developer’s nautical take on the same concept, has even more grueling Achievements.

Flight Control is on sale for $1.99 for one week only. Pick it up here on the Marketplace.

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After a few hours delay, it’s here! The 100th Xbox Live release for Windows Phone, TextTwist 2 from GameHouse, is now on the Marketplace.

TextTwist 2 is a word-finding game that plays a lot like Boggle. The game presents a random assortment of letters which players then use to create as many words as possible. A dictionary with tens of thousands of words means just about any word you can think of should be accepted (no naughty ones though). Multiple game modes include Unlimited (no time limit), Standard (timed), Daily Word (try to find the longest word possible once daily), Lightning (find preselected words under a strict time limit), and Letter Mania (fill an anagram grid before time runs out).

So far, Text Twist 2 seems to be just as good as anticipated. Making selections on the main menu is a bit wonky as you have to highlight a selection before picking it - not sure why they didn't just use words with large hitboxes like practically every other mobile game. But selecting and deselecting letters in-game is completely painless, and that's what counts. The Achievements pop pretty quickly, too. We can always rely on GameHouse for easy GamerScore - except for Doodle Jump.

TextTwist 2 costs $2.99 and there is a free trial. Scoop it up here on the Marketplace.

Oh, and WPCentral will have a new Game House-related announcement soon!

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As you may have noticed by now, this week’s Xbox Live release, TextTwist 2, hasn’t shown up on the Marketplace. Nor has an older game’s price dropped as the Xbox Live Deal of the Week. It’s frustrating for folks like me who want to grab TextTwist and get their spelling on.

A little background info: the Windows Phone Marketplace usually updates during the wee hours of Wednesday morning in the US, though the actual update time is far more erratic than the Xbox 360 Marketplace. I’ve stopped staying up for it. Occasionally – maybe three or four times a year – the mobile Marketplace doesn’t update until later in the day (most recently in September). But it has always updated by Wednesday night, so we shouldn’t have to wait too terribly long for the new game and sale game to appear.

Speaking of the sale game, Microsoft didn’t announce it in advance like they usually do. Rumor has it that Flight Control may be the Deal of the Week, but nobody knows for sure. Keep checking back at WPCentral and we’ll let you know as soon as the Marketplace update goes live!

Update: Flight Control's price has dropped to $1.99 and TextTwist 2 is live. As for the delay, perhaps the snow in Washington mucked things up for our friends at microsoft. Thanks for the comments, everybody!

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Chromatic is an entertaining two-dimensional shooter that pits you against endless waves of enemy attacks. The developer is nearing the completion of a tournament style multi-player mode (demoed in the above video) for Chromatic and is looking for beta testers to help iron out the kinks.

The tournament mode will be able to play world-wide games where everyone is on equal footing with the same weapons and powerups to see who can rack up the highest score. New tournament games are generated every two and half minutes.

If you are interested in becoming a beta tester for Chromatic, just shoot them an email at chromatic@stackpopstudios.com with your Live ID. They are currently looking for testers who can test out the new game mode at coordinated times. You can find Chromatic (free) here at the Windows Phone Marketplace.

If you have any questions or comments for the developer, there's a discussion going on here in the WPCentral Forums. Speaking of, make sure you if you're a developer you post your beta-requests there and for readers, be sure to check our Beta Forums regularly for great opportunities: Developer Beta Testing.

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Windows Phone developers XIMAD Inc. has built up a rather impressive library of Windows Phone games. The company's portfolio includes Pandas vs Ninjas, De-Bugs Pool, Bubble Birds, and Brain Cube. Soon we will see Brain Cube Reloaded available on the Windows Phone Marketplace that will continue where the original version left off.

Brain Cube Reloaded is a puzzle game where you have to navigate your rectangular block through various levels of paths and mazes. Brain Cube Reloaded looks like it will be a challenging game for Windows Phone and we are told it will be available soon.

In the meantime, you can grab the original version of Brain Cube here at the Marketplace. It's a free, ad supported game.

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Windows Phone Xbox Live Review: Breeze

While it’s tough for indie games to get noticed on Xbox 360, several of them have found new life as Xbox Live titles on Windows Phone. Breeze is the latest game to make the jump. Developed almost entirely by one person – Rob Hutchinson of Null City Software, Breeze doesn't quite share the scale of most other Xbox Live games. Thankfully it’s a free (and ad-supported) game, and should go over well with a wide variety of gamers.

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We first caught wind of TextTwist 2 coming to Xbox Live back in August when GameHouse announced multiple Windows Phone projects. The publisher later decided to publish a few of those games as indie titles under their RealNetworks label, but TextTwist 2 has kept its Xbox Live status. And now it’s finally coming out this week.

TextTwist 2 is a word-finding game that plays a lot like Boggle. The game presents a random assortment of letters which players then use to create as many words as possible. Multiple game modes include Unlimited (no time limit), Standard (timed), Daily Word (try to find the longest word possible once daily), and Letter Mania (fill an anagram grid before time runs out).

Achievement hunters/OCD sufferers note that TextTwist 2 has a few Achievements that don’t end in a five or zero. Still, if they’re anything like Collapse!’s Achievements, it shouldn’t be too hard to get all 200 GamerScore in short order.

TextTwist 2 debuts this Wednesday, January 18. We don’t have a price yet, but we’ll update as soon as we know. As for the 100th Xbox Live game designation, I believe that count includes a few non-game apps and delisted games, but it’s still a nice thought.

Update: It will cost $2.99.

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Windows Phone Game Review: ByeByeBrain

Yes... it's another zombie, tower defense game for your Windows Phone. But don't be too discouraged. ByeByeBrain is a wonderfully animated addition to our zombie/tower defense game line up.

Armed with five different, upgradable, volunteers to defend your city from the invading horde of zombies, the game takes on the typical tower defense goal. Prevent the hordes from passing from one side of your Windows Phone screen to the other. As you wipe out the zombies you earn cash and for each zombie that survives your onslaught, you loose a life (you only get twenty of them).

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EA Mobile Games has released a video teaser highlighting eleven (if my count is right) gaming titles that will be heading to the Nokia Windows Phones. We first heard about the exclusive partnership during Nokia World and again during the 2012 International Consumer Electronics Show.

The titles spotted in the minute long video include:

  • Tiger Woods PGA Tour
  • Monopoly
  • Spy Mouse
  • Yahtzee
  • The Game of Life
  • Spy Mouse
  • Vampire Rush
  • Mirrors Edge
  • SIMS Medieval
  • Parking Mania
  • 2 Real Racing
  • Picnic Wars.

The video doesn't show much of each title but just enough to spark your interest. Nokia is due to have over twenty titles for an exclusive period available for their Lumia Windows Phones. It will be interesting to see what the remaining titles will be.

source: YouTube; Thanks, pedenske, for the tip!

Update: Additional upcoming titles from EA Games include:

  • FIFA 12
  • Madden 12
  • NBA Jam
  • Dead Space
  • Bejeweled 2
  • Connect 4
  • Risk
  • Trivial Pursuit
  • Bop It!

We've got an all out discussion on these titles over in the forums that you can find here.

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The Xbox Live updates continue to flood in. Multiple EA Mobile games have been updated since the new year began, including The Sims 3 and Tetris. Now we can add Spider Jack to the list. Of course, Spider Jack actually comes from original Russian developer MaxNick, but EA is still the publisher.

Spider Jack version 1.1 release notes

  • Made a small change to the Achievement icon

Nothing to write home about there, but we do have some good news. The next Spider Jack update will contain 50 new levels for players to swing through! The developers hope to release it in February.

Spider Jack is all about getting the titular arachnid to his food. To do this, you attach the spider’s thread to a knob. He’ll then swing around, collecting anything he touches. You’ll also need to cut the rope, err, thread in order to drop Jack onto items. Obstacles like electric gates and teleportation portals add to the challenge. The short levels and simple controls are perfect for mobile play. We’ll have a full review soon.

Spider Jack costs $2.99 and there is a free trial. Climb over here on the Marketplace to get it.

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In our Let’s Golf 2 review, we praised the game’s smooth 3D graphics and wealth of content. Unfortunately, it suffered from two broken Achievements, and nobody likes those. Gameloft had a great chance to fix them with this week’s title update. Did they succeed?

Let’s Golf 2 version 1.3 update (listed as version 1.2 in-game)

  • ‘Junior Golfer’ Achievement now attainable on fresh installs

Let’s look at that. The ‘Junior Golfer’ Achievement is for finishing your first mission in Career Mode – i.e. completing a single event. It can now be obtained, but existing players will need to reinstall the game and lose all of their progress. Anyone who hasn’t unlocked ‘Wise One’ for maxing out a character will probably want to hold off on the reinstall. If only the developers had considered everyone who already bought the game when instituting the fix…

Even worse, the ‘Secret Code Achievement remains unobtainable. In the iOS version, players have to enter a special code in the name entry screen in order to unlock the ninth character. The Windows Phone version has no name entry screen, so the Achievement is just a big, baffling error on the part of the developers and Microsoft certification team.

Let’s Golf 2 is a fantastic golf game mired only by Achievement problems. The version 1.3 update (skipping versions 1.1 and 1.2 even though it contains only a single minor fix) is a step in the right direction, but it fails to make everything right. Perhaps Gameloft will issue another update (version 1.6?) in the future.

Let’s Golf 2 costs $4.99 and there is a free trial. Pick it up here on the Marketplace.

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For the longest time, Rise of Glory was the only aerial combat game in the mobile Xbox Live lineup. Not a bad game, but the relatively complex tilt controls and sterile atmosphere kept me out of the pilot seat. A year later, MiniSquadron finally touched down on the Marketplace. Both games feature mid-air dogfighting - and still they couldn’t be more different. Created by indie developer Supermono and ported by Fat Pebble, MiniSquadron is simple, silly, and incredibly addictive. Even steep challenge and rampant glitchiness can’t keep it down.

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Now that Bug Village has launched, we can finally examine the freemium game’s PDLC in detail. The vast majority of the game’s PDLC is associated with coins, though players can also buy acorns if they prefer not to wait for the in-game harvesting process. Everyone receives 10 free coins upon starting the game. Unfortunately, the tutorial strong-arms you into using one or two coins unless you’re content to leave the game running while the first house and piles are built. Thus most players will end up with 8 coins to spend once the tutorial ends.

Coins are good for two things: speeding up tasks and buying premium items. See, tasks like building houses and farming resources take time to complete. The times start at 15 minutes and stretch into the hours from there; thankfully players are usually given a choice of three different lengths of time when harvesting items. The longer you harvest, the more Acorns and XP you’ll earn. But if you’d like to skip out on the waiting and instantly complete a building or task, it will cost one more coins, depending on the time involved.

As for premium items, they include buildings, decorations, food, piles, and flowers. All of these things look different from the non-premium versions, and some offer greater benefits. For instance, premium buildings produce extra insects compared to regular buildings, which would have to be upgraded in order to achieve the same effect. Premium decorations are purely aesthetic, though they do contribute toward the Achievement for placing 50 decorations. Premium piles and flowers produce greater rewards than low-end versions, but are surpassed by high end flowers and acorns. Premium piles and flowers have much lower level requirements though, so they may be worth buying early on in the game (especially the Wonder Crocus).

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Square Off is a fine twin-stick shooter from Australian indie developer Gnomic Studios. Just see our review if you don’t believe me (then again, I wrote that, too). Since their game’s release, Gnomic has shown the game a lot of support with multiple updates and the release of a free, ad-supported version. In fact, just recently they published a new update for paid and free versions alike.

Square Off version 1.5 release notes:

  • Choose any colour for your Square Avenger!
  • Downloadable ring-tones and wallpapers (the free version has 1 of each, the paid version has 4 ring-tones and 3 wallpapers)
  • Option to disable in-game vibration
  • Messages from the Developers
  • Stability and bug fixes

What’s more, the paid version is on sale for only $1 until the end of January. A perfect time to snag it and get those extra ringtones! Gnomic was also kind enough to provide a Square Off lockscreen wallpaper for our readers, which you can see to the right.

Square Off (paid) is on sale for $1 for a limited time only. Get it here on the Marketplace. The ad-supported FREE version can be found here.


 

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Bug Village – the first freemium Xbox Live game (smartphone or otherwise) – is now available. What’s a freemium game? That means everyone gets the full game for free. But the developers at Glu Mobile also offer some premium content (PDLC) for dedicated players to buy. The PDLC here (Coins) allows you to build special structures and/or speed up the time it takes your bug minions to complete tasks. It’s completely optional and you can earn the full 200 GamerScore without spending a dime, so no worries!

Bug Village is also the first city-building game on Windows Phone. As mentioned, you’ll be recruiting an army of hard-working insects and expanding your village as you see fit. With detailed 3D graphics and the aforementioned Achievements, Bug Village is a game every Windows Phone owner should try. See our developer interview for more details.

Aspiring entomologists/architects can find Bug Village here on the Marketplace.

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Ready for a deal? Implode! - the Xbox Live Deal of the Week, has officially gone on sale for $1.99. Not a bad price for such a lengthy game!

Implode! takes place in a classroom setting with each puzzle drawn on a chalkboard. The goal: blowing up buildings as efficiently as possible. Over the course of 150 levels, you’ll get to use a variety of different explosives and face many challenging conditions such as wind, low gravity, and neighboring buildings that mustn’t be harmed. I hate those buildings! Don't they know you have to break a few eggs to make an omelette? Anyway, as our review indicates, Implode!’s puzzles get quite tough sometimes, but it remains fun throughout.

Implode! is on sale for $1.99 (down from $2.99) for one week only. Pick it up here in the Marketplace and let the explosions commence.

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