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kinect

While the Kinect’s suitability for gaming is sometimes a subject of debate, nobody can deny that the Xbox 360’s motion peripheral is perfectly matched for workout games. Of all the consoles, only the Xbox 360 with Kinect can track a user’s entire body positioning with any real degree of accuracy. Gamers who aspire to get into better shape without leaving the home have many options thanks to these Kinect workout games.

Microsoft has thrown its hat in with Nike and developer Sumo Digital (makers of the awesome Sonic & SEGA All-Stars Racing Transformed) to produce the most definitive fitness game to date: Nike+ Kinect Training. We know they’re serious about it because they announced it on-stage at E3 (to a generally Kinect-apathetic crowd) and produced a terrific Windows Phone companion app to go along with it.

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Marc Edwards of Bjango, Guy English of Kicking Bear, Loren Brichter of Atebits, Sebastiaan de With of DoubleTwist, and Rene Ritchie of Mobile Nations talk human interfaces of the future, including Siri, Google Now, Kinect, Leap, MYO, Project Glass, iWatch, Oculus Rift, and more!

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Specifications have been leaked for the 360's successor.

With E3 approaching closer as each day passes, there's going to be more and more salt being thrown at consumers from sources who wish to either leak valid details about Microsoft's next generation Xbox console, or stir up false rumour. The latest information comes from VGleaks, who doesn't have a significant track record, but has published detailed articles surrounding the Playstation 4, WiiU and Xbox.

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We recently discovered that Crimson Dragon: Side Story has become Windows Phone 8 compatible, but it’s been a while since we had a chance to talk about the upcoming Xbox 360 Crimson Dragon game. Over the weekend a playable demo leaked onto the Japanese Xbox 360 Marketplace before being quickly pulled down. Thankfully we now have YouTube footage of Crimson Dragon to dissect, plus DLC news for the upcoming Kinect game.

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It might seem like only yesterday for some of us, but Microsoft’s Xbox Live service launched 10 years ago this month – a year after the original Xbox debuted. Xbox live was a major differentiator between the Xbox and the Playstation 2 and GameCube. Some PS2 games could connect to the internet via optional modem, but Sony’s console lacked a proper online system. Nintendo’s GameCube had only a handful of online games, something the big N did little (virtually nothing) to rectify with the GameCube’s successor, the Wii. Only the Xbox had a fairly standardized online system with each game required to support voice chat.

Ten years later, the Xbox 360 is the world’s most popular console (especially in North America) and the Xbox Live service extends to Windows Phone and Windows 8 games. Read on to discover Microsoft’s plans to celebrate the anniversary, including giving everyone a free XBLA game!

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Nike and Microsoft launched the official Nike+ Kinect Training program this week, which was first unveiled at this year's E3 convention. It joins a growing number of fitness titles available for the Xbox 360. What's more is an official companion Windows Phone app has been released to the Store.

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While the Kinect has yet to win over a sizable portion of gamers, I’ve always been a fan. Anything that gets me off the couch and moving while still earning Xbox Live Achievements is okay with me! Of course, previous Kinect games have all been positioned as either entertainment or fitness products. Microsoft’s new Playful Learning initiative takes a new approach: making learning both fun and physical. Lofty aspirations!

I’ve spent some time with both Playful Learning launch titles, Kinect Nat Geo TV and Kinect Sesame Street TV. Check out my full impressions after the break.

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Let's file this under "rumors" for the time being. We know Microsoft doesn't have a great track record of keeping secrets, and China has been one major source of leaks. Combine the two factors, here comes another interesting leak.

The chaps at WPDang, the Chinese Windows Phone site who has been reasonably accurate on Microsoft leaks, state that the Redmond gang will be releasing the final version of Kinect for Windows SDK around September 15. Interesting timing, right after the Windows Phone 8 launch, and before the holy coming of Windows 8. What's most amusing is that according to WPDang's sources, Windows Phone division is involved in the development of Kinect for Windows SDK too...

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Microsoft’s Xbox 360 needs only one thing to make it happy, a Kinect sensor. The news announced today is that Microsoft’s 'eyes and ears' into your living room is now getting a permanent price drop to US $109.99 (previous price was $130 USD).

There is no explanation for the price adjustment though presumably it has to do with reduced production costs and slowing sales (see the AJC report on the slowdown in the gaming industry). We’re going take it the Major just wants to give more of us the chance to jump up and down and shout at our TV sets. What a nice chap!

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A little bit of a hubbub is making the rounds this morning of Nike+ supposedly "announcing" a companion app for Windows Phone for the new Kinect game coming this holiday October 30th.   

But of course we knew about this way back in June during E3 when Nike released the first trailer and literally showed a huge Nokia Lumia with the Nike+ app flowing through the pivot screens.

So why the excitement? Blame it on the internet's short-term memory and a slightly revised ad coming out last week.

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We're in Washington this week for Casual Connect Seattle, one of the country's largest game developer-centric conferences. As you might know, Redmond is only a stone's throw away from Seattle. As such, we threw our own stones over to Microsoft headquarters (also known as the Microsoft campus) for a little visit. The campus consists of over 40 buildings spread across 300 acres - a lot to take in! In the interest of time, we focused on Studio C (home of the Windows Phone game marketing team) and the Visitor Center. Lots of pictures follow the break!

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It’s time for another installment of Windows Phone Central’s Xbox Live Developer Interview series! We jumped at the opportunity to speak with Chicago-based Iron Galaxy Studios, developers of the upcoming Ms. Splosion Man for Windows Phone (based on Twisted Pixel's XBLA hit), Wreckateer for Xbox Live Arcade, and many other fine titles. CEO Dave Lang fills us in on the challenges of developing fighting games, working with the Kinect, bringing the same game to both Windows Phone and iOS, and much more.

Head past the break for our lengthiest interview yet, filled with brilliant concept art and exclusive Ms. Splosion Man screens!

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It’s always interesting to see a popular mobile phone game jump to consoles. Xbox 360 has already received Fruit Ninja Kinect (which turned out pretty well other than the crummy menus), and Doodle Jump is coming with Kinect controls too. That only leaves one other major casual franchise to make the jump: Angry Birds! Well, just as Angry Birds Space is coming to Windows Phone eventually, so too are several Angry Birds games coming to Xbox 360 in the form of Angry Birds Trilogy.

Rovio’s popular bird-flinging series will be published on consoles by Activision (best known for their Call of Duty franchise). Angry Birds Trilogy contains the first three series entries: Angry Birds, Angry Birds Rio, and Angry Birds Seasons. For those keeping score, only the first game made it to Windows Phone, where it has languished with only a single title update and no Mango support. A patch for 256 MB devices is supposedly coming, at least. But hey, at least it only costs 99 cents nowadays!

With the Xbox 360 being the number one console as opposed to the current third-place position of Microsoft’s mobile OS, we can certainly expect Trilogy to receive much better support as far as content updates go. However, free updates are extremely scarce on the 360 (Minecraft: XBLA Edition had to get special permission for regular updates), with PDLC much more the norm. Rovio and Activision haven’t commented on exactly episodes (sets of levels) are included in Trilogy or their DLC plans, so these things remain to be seen.

Head past the break for more detals, screenshots, and pricing info!

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Microsoft's Connected Car team may be looking to bring many aspects of the Project Detroit car to consumers. Project Detroit was a suped-up Ford Mustang packed with the technological horse-power of Windows Phone and Kinect. It's audio, security and lighting systems could all be controlled through a Windows Phone.

According to the job posting, Microsoft is looking for someone to help integrate not only Windows Phone and Kinect with automotive technology, but also Windows 8, Bing, Azure and TellMe. The result would be a fully-interactive vehicular experience:

"The new Connected Car will know its riders, and will interact with them naturally via speech, gestures, and face tracking. It will learn their habits, and offer personalized contextual information and driving assists to get them to their destination as quickly and safely as possible. Through a growing catalogue of applications, it will inform and entertain them, and keep them connected with the people and information they care about."

While Microsoft already offers its Windows Embedded technology in such products as Ford's Sync and Kia's UVO, along with many others, this goes above and beyond.

"The combination of rich local sensing, user identification, cloud access, and data mining will transform tomorrow’s cars from passive objects into intelligent assistants for both the driver and their passengers."

It looks as though the posting may have disappeared from the website, but you can read it in its entirety below.

"We, the Microsoft Connected Car team, have a strong track record and an extensive customer base in the automotive industry. In the past fourteen years, we delivered various iterations of our Windows Embedded Automotive platform to the automotive suppliers of major auto brands such as Honda, Nissan, BMW, Mercedes-Benz, Aston Martin, and McLaren. We also partnered directly with select automakers to create integrated Telematics products such as Fiat Blue&Me, Ford SYNC, and Kia UVO. Featuring cutting-edge communications, travel information, entertainment, and accessory control via voice and touch interfaces, these products have been highly successful, increasing the automakers’ US sales of by up to 35% and telematics adoption up to 70%.

Yet our ambitions do not end there. For the next generation of the Connected Car Platform, we plan to leverage the full power of the Microsoft ecosystem including Kinect, Windows 8, Windows Phone, Windows Live, Bing, Azure, and Tellme. The combination of rich local sensing, user identification, cloud access, and data mining will transform tomorrow’s cars from passive objects into intelligent assistants for both the driver and their passengers. The new Connected Car will know its riders, and will interact with them naturally via speech, gestures, and face tracking. It will learn their habits, and offer personalized contextual information and driving assists to get them to their destination as quickly and safely as possible. Through a growing catalogue of applications, it will inform and entertain them, and keep them connected with the people and information they care about. The possibilities are endless."

Source: Microsoft; Via: IStartedSomething

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Windows Phone Central recaps the E3 2012 Expo

Mateo Nunez and Paul Acevedo at E3

E3 2012 – the Electronic Entertainment Expo turned out very much like we predicted. During their press conference, Microsoft touted upcoming Xbox 360 sequels: Halo 4, Forza Horizon, and Fable: The Journey; a new Gears of War prequel from Epic; plus several non-exclusive but cool console titles like South Park: The Stick of Truth, Splinter Cell: Blacklist, and Tomb Raider. They also announced several Xbox Live Arcade games, including Ascend, Lococycle, Matter, and Wreckateer. Oh, and Usher mystified us with a performance in the name of Kinect update Dance Central 3. I fear Harmonix may be in danger of running the dancing genre into the ground with these yearly sequels as once befell the music game genre, but time will tell.

Xbox entertainment library

We also knew to expect the rebranding of the Zune service to Xbox Music and Xbox Movies. Not a particularly exciting announcement, since nothing but the branding changed. The SmartGlass initiative is more noteworthy. Basically an evolution of the Xbox Companion App, it allows users to control Xbox 360 system functions (including the upcoming Kinect-enabled Internet Explorer), plus interact with movies, music, and games in new ways. Specifically, we can expect far more console titles to connect with Windows Phone – definitely a good thing.

Head past the break for our full E3 coverage summary, new videos, and lots more!

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Microsoft held a fairly eventful press presentation at this year's E3, which saw the company unveil new services related to their best selling game console - the Xbox 360. More on these new services later, for now let's get through Xbox SmartGlass. As we previously covered, Xbox SmartGlass will connect the gaming console to other devices, including Windows 8 and Windows Phone as well as competitor platforms (Android and iOS). Think of the Xbox Companion app, but on steroids.

Apps developed for all supported platforms will enable users to control their Xbox 360 and interact with services on the big screen. Microsoft is attempting to transform the bog-standard home television into a Smart TV with the power and connectivity to pull down rich media content from the Internet. As mentioned above, SmartGlass will work with other Windows platforms, but will also be available for iPhone / iPad and Android devices. 

Example: should you happen to be watching a movie while on the go and would like to continue where you left off on the big screen, SmartGlass will enable you to resume the video on the Xbox 360. Gaming will also be taken to a new level with integrated through SmartGlass. A short demonstration was provided in the presentation with the upcoming title Halo 4. Halo Waypoint will come into play by offering lore information on in-game elements, as well as turning the mobile device into a companion device with match requests from friends being accepted on the handset, and then synchronised while in-game on the Xbox.

Internet Explorer was last to be announced with SmartGlass. The Xbox console will soon sport its own web browser, but instead of using the controller to navigate through the web, which could cause issues, Microsoft will use SmartGlass to allow users to choose Kinect or support mobile devices. Check out the video below for a quick run through of everything announced for SmartGlass.

Watch out for the release of SmartGlass sometime later this year. Be sure to check out our updates from the floor at E3 2012 where our Daniel Rubino and Paul Acevedo will continue to hunt down the latest news.

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Kinect Star Wars for your Xbox 360 was released just a short while ago and yesterday the Kinect Star Wars app for your Windows Phone hit the Windows Phone Marketplace. And it's not what you think.

You may be thinking that the Kinect Star Wars app turns your Windows Phone into a light saber or monitors your progress in the Xbox 360 game. Nope.

The Kinect Star Wars app is a social network app that will pull feeds from your Facebook and Twitter accounts, giving your social networking a Star Wars feel. You also have a Kinect feed full of posts from your favorite Star Wars characters.

On each of the Twitter and Facebook pages, you have button controls to post, view your profile, search and view the Kinect Star Wars Xbox 360 website. The profile pages breaks down your Twitter account rather nicely with pages for your account details, your tweets, mentions, messages, favorites and following/followers lists. You do have live tile support to pin your profile to your Windows Phone Start Screen.

When viewing your Twitter or Facebook pages, the Kinect Star Wars app supports horizontal view but in its own special way. We won't spoil the surprise but if you're in the mood for Star Wars, the landscape view won't disappoint.

The Kinect Star Wars app is a free app that you can grab here at the Windows Phone Marketplace.

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#lumiahack takes on Durban, South Africa

      

Over this past weekend Nokia hosted a hackathon in Durban, South Africa. Previously they have held similar events at other cities across the country, and are still having one up in Johannesburg soon. So there are many just like it, but this one was mine.

For those of you who don't know what a "hackathon" actually is, you might be surprised to hear that it's got nothing to do with hacking in the security sense. It's actually just a bunch of people hacking away at whatever the objective is, for a period of time. So, this particular Windows Phone hackathon was coders getting together and making phone apps from 4:30pm on Friday, straight through to the same time on Sunday - essentially 48 hours straight of coding joy.

The Durban event was held at the Moses Mabida Stadium - the stadium built for the Fifa 2010 soccer/ football (fight!) world cup. It wasn't on the actual field or anything- rain and computers just don't go- but rather in the room that the players do their glory walk onto the field from.

This hackathon differed from some of the international ones I have seen because this was exclusively for students (I had to use my slate as a cleaver just to get past security). Very few of them had prior knowledge of the platform, and many were actually rather new to programming. Over the weekend the guys from Microsoft did WP7 workshops to get them up to speed, and a bunch of us were there to provide support when people were stuck. The point in the whole thing was to get students excited about the platform, and to give them a jumpstart onto the WP7 bandwagon. They were each given a Microsoft DreamSpark account (which gives students all the MS software free, including a free AppHub account), and encouraged to publish at least one app onto the Windows Phone Marketplace by the end of the weekend. Nokia definitely succeeded in both of these, as many people told me how impressed they were with the platform after the weekend even though they had previously written it off, and most got at least one app submitted for certification on the Marketplace by Sunday.

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Kinect Star Wars Xbox 360 Impressions

As part of WPCentral’s ongoing Xbox 360 coverage, we’ll sometimes discuss console titles of interest to our readers. Kinect Star Wars, which rolls out to retail today, certainly fits that bill. It comes from developer Terminal Reality with LucasArts and Microsoft Studios sharing publishing duties.

As the title suggests, Kinect Star Wars is an Xbox 360-exclusive title that requires the Kinect motion-sensing peripheral to play. Players are tasked with helping C3PO and R2-D2 sort through the Jedi archives. The two lovable droids run around and make all kinds of silly quips as you navigate the game’s excellent menus, which also happen to have the best voice controls of any Kinect title so far. Each of the five archives is a distinct game mode, allowing the game to deliver a variety of classic Star Wars moments and gameplay styles.

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Ro Ramtohul is a student, studying at the University of Dundee, Scotland, who has been working on a project called "reculture" for the final year of his course (Digital Interaction Design), and it involves a Windows Phone. Those who primarily reside in the West (or share the same stereotypical ignorance towards foreign cultures as the British) are being targeted by Ramtohul for some interactive education.

The project, as can be witnessed in the above video, is a Windows Phone app that works with the Kinect for Xbox 360, much like we've seen with previous concepts. As opposed to learning the language, or reading blocks of tedious text, Ramtohul's work will have the user engage physically using gestures. The Windows Phone app will compliment the Kinect by acting as a type of 'instruction manual'. Users are alerted by a notification when they're in the proximity of the Kinect and can watch a small video within the mobile app illustrating what gesture is required to be carried out (accompanied by some details about the culture).

Gestures (and cultures) alternate on a daily basis, with the above Japanese greeting acting as a single example - a successful command turns on the TV. It's a really neat concept and we look forward to see how the development pans out. You can find out more about what motivated Ramtohul with reculture, as well as checking out more videos of his work via the links below. The project is full steam ahead with more cultures and gestures being programmed - of course, the British gesture will be drinking a cup of tea.

Source: reculture, Vimeo

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