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line-drawing

Harbor Master, the more exciting nautical take on Flight Control, received a Mango update this week. As usual WPCentral has braved dangerous waters to score the details for you, our faithful readers.

Harbor Master version 1.3 release notes:

  • Adds Fast App Switching support
  • Frame rate increased from 30 FPS to 60 FPS
  • Minor bug fixes

Those changes should make chasing the 50,000 cargo Achievement (argh) a bit more palatable. Besides the annoying Achievements, I really do enjoy Harbor Master overall – see my review.

Harbor Master costs $2.99 and there is a free trial. Sail on over here to get it from the Marketplace.

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Imangi Studios, makers of Harbor Master, just released another patch for its fine line-drawing game. WPCentral has bravely fought off a nasty batch of pirates in order to deliver the patch’s contents.

Harbor Master version 1.2 change log:

  • Fixed the Xbox Live leaderboards to show all time high scores instead of weekly high scores
  • …and that’s it.

Not a huge change, but it’s certainly nice to have the leaderboards working right!

In Harbor Master, players direct ships to port by drawing lines on the touch screen. After a ship has unloaded its cargo, it must also be steered safely away. Seven levels with hazards like cyclones and sea monsters, plus some fairly tough Achievements, will keep players busy for a long time. For more details, check our preview here. Our full review will arrive to port any day now.

Harbor Master costs $2.99 and has a free trial. Pick it up here (Zune link) on the Marketplace.

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Harbor Master - Review

Touch-screen gaming has its advantages and disadvantages. We’ve all played games like Earthworm Jim that try to replicate traditional console controls on the touch screen with limited success. But building a game around the advantages of a touch screen can produce wonderful results and even new genres. Such was the case with Firemint’s Flight Control – the first line drawing game. It played like nothing else and sold like crazy on numerous platforms, including Windows Phone. Every good idea can be improved upon, as developer Imangi shows with Harbor Master. Its nautical theme and new mechanics will keep Flight Control fans and new players alike enthralled for quite some time.

Chart a course past the break for our full review.

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A couple of weeks ago we reported that Harbor Master was probably coming to Xbox Live on April 13. Developer Imangi Studios recently confirmed that release date is correct, so we thought it would be a good time to bring you a full preview of the game.

Firemint’s Flight Control is a well-known line-drawing game. The game presents players with a simple 2D overhead map with two or more runways and helicopter landing pads. Planes and helicopters enter the screen randomly and the player must direct them to the appropriate runway/landing pad by drawing pathways. Vehicles are color coded and must be sent to the same colored destination. They also vary in size and speed, but they’re all worth one point each when landed. As an aircraft lands, it disappears and the player is free to worry about other oncoming planes. It’s a simple formula that becomes more challenging as the number of incoming planes increases.

Imangi Studios saw an opportunity to improve on the line-drawing formula with their own title, Harbor Master. At first glance it looks similar to Flight Control, but Imangi has made a lot of tweaks that result in a different and more interesting game.

Right from the start, Harbor Master’s focus on boats instead of planes changes the line-drawing experience. Each map has land forms and structures that boats must navigate around in order to dock. Thus maps require unique strategies as players create shipping lanes based around map’s shapes.

Steer past the jump for our full preview with plenty of screenshots and exclusive details straight from the developer...

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There was a time when we didn’t know what games were coming out on Xbox Live until the night before they launched. Those dark ages are behind us now, thank goodness. Lately we’ve been alerted to Xbox Live release dates more and more in advance. Now, it seems we may have learned about the release date of two Xbox Live titles more than two weeks before the fact!

Has my intensive course in astrology finally paid off? Venus isn’t in the right house to say for sure. Instead, the Xbox.com Windows Phone 7 page has provided a possible glimpse of the future. We’ve mentioned before that the page’s Too Many Games section lists a few unreleased games along with most current Xbox Live titles. The release dates of upcoming games are usually left blank. While pouring over each game’s product pages, however, we discovered two games with April 13 release dates listed. The date could be a placeholder or an error, but it’s tantalizing to think about.

What do we know about these April 13 maybes? Head past the jump and all your questions will be answered.

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