Skulls of the Shogun has been an incredibly important game for Windows Phone and the Microsoft ecosystem as a whole. It’s the first Xbox Live game to cross platforms between the Xbox 360, Windows Phone, and Windows 8. It was also the Xbox Windows Phone game that ended the game drought we faced earlier this year. After so many weeks without a new game, Skulls quenched many a Windows Phone gamer’s thirst.
We had the opportunity to speak with Skulls of the Shogun developer 17-BIT twice last year, first at E3 and later Casual Connect. Of course, that was all before the game launched. Now that Skulls of the Shogun is live and in players’ hands, Windows Phone Central jumped at the opportunity to ask 17-BIT’s lead programmer Borut Pfeifer about how the game performed and what players can expect in the future.
Head past the break for the full video interview!
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