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Wordness, Scrabble meets Othello on Windows Phone 8

Wordness

Wordness is an interesting Windows Phone 8 word game. It has a Scrabble feel to it in that you have to create words from a 5x5 tile board of letters. It has an Othello feel to it in that you compete for ownership of the letter tiles. You take possession of the tiles (or own them) when you use them in a word.

On top of challenging game play, Wordness pits you against online opponents. You can challenge your Facebook friends or find an opponent at random from other Wordness players.

Wordness is a fairly simple game for your Windows Phone 8 device to pick up but it is very challenging to master.  Wordness is a peachy addition to the Windows Phone gaming library.

When you first launch Wordness you'll need to sign in with either your Facebook or Google account. From there the layout of the app is fairly elementary.

You have your game screen where you initiate games and lists your completed and active games. You can challenge a specific Facebook Friend or choose a random player.  With the free version,  you are limited to one active game.  To have multiple games going at the same time, you'll need to buy the full game by purchaseing coins (more on this in a second).

Wordness Main Pages

You also have a themes page where you can choose a color pattern to suit your tastes, your profile page that lists your coins and a More page that has links to purchase the full game, check your game inventory and read the playing instructions.  Coins can be purchased to unlock content, such as the themes, and range in price from $.99 for 100 coins to $4.99 for 1,000 coins. You can also use coins (200 of them) to buy the ad-free, full version of the game.

The game inventory is basically a description of the various elements of the game board. The playing instructions are just that, instructions on creating words, owning tiles and stealing them from your opponent.

Game play is online, turn based so the pace is dependent on how quick your opponent takes their turn.

Wordness

You create a word with as many letters from the board. A word must be a proper English word and tiles that are used to make words have different states. These states, as described by the instructions, have the following characteristics.

  • A player owns the letter tiles from which they has made the word from. If a player makes a word from the letter tiles owned by their opponent, they will not only own the opponent's tiles, but would cause to subtract the opponent's score as well. Colors in light tones differentiate ownership of a tile. If your word is missing an letter, magic tiles can rescue you. Magic tiles are limited and can be purchased within game using your coins.
  • The tiles that are owned by a player in such a way that all its surrounding tiles are also owned by same player, those tiles would be regarded as locked tiles. If opponent tries to use locked tiles neither he will be awarded nor would the score of the player owing the locked tiles be subtracted. Lock can only be unlocked if other player gets the ownership of any of the surrounding tiles. Colors in dark tones differentiate locked state of tile.
  • Any tile that is neither own nor locked by any of the player will be regarded as free tile (and have whitish color).

When every tile on the board is either owned or locked by any of player, the game will be over. Whoever has the most points, wins.

While Wordness is a entertaining game, there are a couple of downsides to the game. First, you can only play games versus an online opponent. You don't have a computer opponent to hone your skills with.  Second, the game loads awfully slow at times. It took a considerable amount of time to authorize the game through my Google or Facebook accounts.  The lag time could be from demand on the gaming servers or just a need for a little fine tuning under the hood.

Then there's the ads which can be a little overwhelming.  With most ad-supported games you can stomach the ads or they are placed in a manner that you forget about them. With Wordness, the ads knock you down like a UFC fighter.  From the banner ad that runs along the bottom of the screen to the pop-up ad that appears after each turn. Wordness has a lot of appeal to encourage gamers to buy the full game without the need to get beaten down with ads.

Windows 8 Version

Wordness Windows 8 menu

Along with the Windows Phone 8 version of Wordness you also have a Windows 8 version for your laptop, desktop or tablet.  The layout is very minimalistic with the main menu having links to your games, to add a new game and view the "more" pages (themes, instructions, how to play,etc.).  An ad banner runs the bottom of the screen (which can be removed by using coins that can be purchased in-app).

You'll still need to log in through your Google or Facebook account and games initiated on your Windows Phone can be picked up from the Windows 8 version (and visa versa).  If you end up being a Wordness junky, the Windows 8 version will definitely help you stay in tune with your games without having to carry your Windows Phone all over the house or office.

Wordness Windows 8 game screen

If you're looking for a challenging, somewhat addictive word game, Wordness is worth a try. Wordness is a free, ad-supported Windows Phone 8 game to download.  Along with the ads, the free version will only let you play one game at a time.  To get rid of the ads and have multiple games going at the same time, you'll need to buy 200 coins (about $2) within the game.

You can find Wordness here in the Windows Phone Store and the Windows 8 version here in the Windows Store.

QR: Wordness

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Reader comments

Wordness, Scrabble meets Othello on Windows Phone 8

24 Comments
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Although the concept is amazing, the design is just bad! There is no showcase to achievements or no rewards either.
The main screen itself is annoying with rather weird positioning. In game purchases are costly and total no-brainers.
However, the game is fun to play if you land with a good opponent.

I, for one, refuse to buy games where the ads are designed to be so obnoxious that you feel you have no choice but to buy it. Letterpress is a fantastic game (from what I've seen of it), and gameplay of this looks decent, too. But we all need to learn some patience and vote with our dollar. Wait until this game is done properly, by a developer that respects us, the users, and then lay down your hard-earned cash!
I mentioned on the preview article that the ads are atrocious and interfere with the interface. As mentioned above, there's no leaderboard. And unless you are a Facebook user, you cannot play against friends. (I am only guessing about the Facebook option. I logged in using Google.) I don't think playing against a computer would be fulfilling, though.

Hi
We have listened to your feedback and removed the adds from the main screen. Moreover, we have also introduced the facility to login using your native Windows Microsoft Account. The build is under certification and will be available to you in couple of days.
The leaderboard is under development and will also be available in couple of weeks
Thanks

That's great to see improvements based on community feedback!
I understand you do need to generate revenue to cover operating costs, and I don't know how much ad traffic is needed to do that, but I think that providing users with a good experience is important whether they see ads or buy the product.

This game is a clone of letterpress in ios and no mention of it in the article. What about the whatsapp update

The game is a disaster because of no turn timeout and people flat out stop making moves once they are losing. You only have so many game slots and to play another game, you have to forfeit because some baby is going on day 4 of not playing to avoid a loss (EVEN THOUGH IT DOES NOT KEEP STATS). Lame

FB/Google login requirement = major fail (for me).

why can't there be an option to create an in-game account for at least playing with random opponents - like every other one of these types of games...?